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  #1  
Old 08-18-2022, 10:33 AM
eqravenprince eqravenprince is offline
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Default Best 4 person all caster/priest group

And go
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  #2  
Old 08-18-2022, 10:38 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Shaman Enchanter Enchanter Cleric. If you are planning on doing Fungi Tunic camp then probably swap 1 Enchanter for a Necro, so they can pull.
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  #3  
Old 08-18-2022, 04:34 PM
Keebz Keebz is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Shaman Enchanter Enchanter Cleric. If you are planning on doing Fungi Tunic camp then probably swap 1 Enchanter for a Necro, so they can pull.

This is the answer. But I'd cut the Shaman for a Mage.
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  #4  
Old 08-18-2022, 04:37 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
This is the answer. But I'd cut the Shaman for a Mage.
Unless you need CoTH, Shaman is objectively better. A Torpor Shaman is a really good way to reduce how much mana your Enchanters and Cleric are using. They Malo and Slow (so the Enchanters don't have to), Heal (so the Cleric doesn't always have to) and self-regenerate their own mana. Plus the buffs and heals help keep the party going. If you need a pet for tanking charm breaks, Shaman pet can tank just fine: https://www.youtube.com/watch?v=umuVBewCNgY . They can DPS fine too if you are doing well with Epic DoT, Pox, Bane, JBB, etc.

But I agree if you do need CoTH, dropping the Shaman would probably be the right move, since Mage can take over the Malo duty.
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Old 08-18-2022, 05:23 PM
Crede Crede is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Unless you need CoTH, Shaman is objectively better. A Torpor Shaman is a really good way to reduce how much mana your Enchanters and Cleric are using. They Malo and Slow (so the Enchanters don't have to), Heal (so the Cleric doesn't always have to) and self-regenerate their own mana. Plus the buffs and heals help keep the party going. If you need a pet for tanking charm breaks, Shaman pet can tank just fine: https://www.youtube.com/watch?v=umuVBewCNgY . They can DPS fine too if you are doing well with Epic DoT, Pox, Bane, JBB, etc.

But I agree if you do need CoTH, dropping the Shaman would probably be the right move, since Mage can take over the Malo duty.
Shaman is a waste. All these things you speak of, the cleric/enchanter/mage can handle. The more the shaman does, the more mana the other classes will have just sitting there doing nothing with. Enchanter/cleric will have plenty of mana for slows/heals.

Mage can malo & do superior dps, and provide rods/coth when needed. Add in mage epic pet eventually, and it's gg.

Only situation where I like shaman more than mage is if you need to keep both torp/cheal goin to win...but I doubt that's the case for 99% of situations.
Last edited by Crede; 08-18-2022 at 05:25 PM..
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  #6  
Old 08-18-2022, 05:27 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Shaman is a waste. All these things you speak of, the cleric/enchanter/mage can handle. The more the shaman does, the more mana the other classes will have just sitting there doing nothing with. Enchanter/cleric will have plenty of mana for slows/heals.

Mage can malo & do superior dps, and provide rods/coth when needed. Add in mage epic pet eventually, and it's gg.

Only situation where I like shaman more than mage is if you need to keep both torp/cheal goin to win...but I doubt that's the case for 99% of situations.
Having mana sitting is good when Charm can break at any time[You must be logged in to view images. Log in or Register.] Your group is dead if you can't control the situation. Shaman gives you much better consistency, and you don't really lose DPS when compared to a Mage. Remember Shaman's have plenty of DoTs, two free damage clickies, and a pet. This is at level 60 with Torpor.

Mage is better before level 60 or if you need CoTH.
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  #7  
Old 08-18-2022, 03:18 PM
Crede Crede is offline
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Oh this one is easy. Enchanter, Cleric, Mage, Necro.

Enchanter focuses on dps/slows & mez when needed
Cleric will be nuking most of the time but cheal is cool too
Mage provides malo/dps & coth when needed
Necro primary puller/cc & summon/shadowbond when needed
Last edited by Crede; 08-18-2022 at 03:36 PM..
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  #8  
Old 08-18-2022, 04:26 PM
zelld52 zelld52 is offline
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Enchanter, Enchanter, Enchanter, Cleric.

3 charmed pets, cleric for oh shit. Extra chanters as disposable pullers
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  #9  
Old 08-19-2022, 04:49 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
Enchanter, Enchanter, Enchanter, Cleric.

3 charmed pets, cleric for oh shit. Extra chanters as disposable pullers
This is the only correct answer. All this other shit people are talking about just straight up gets overshadowed by an extra charm pet and additional CC for adds/pet breaks. If the enchanters are competent the cleric won't go oom and you'll kill fast enough that the biggest problem will be not running out of mobs to pull. All these people saying shaman or mage and shit are just biased to the class they like/play.

Charm is and always has been the most OP shit in the game by a large margin. Nothing else comes close.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
Last edited by PlsNoBan; 08-19-2022 at 04:52 PM..
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  #10  
Old 08-19-2022, 04:52 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
This is the only correct answer. All this other shit people are talking about just straight up gets overshadowed by an extra charm pet and additional CC for adds/pet breaks. If the enchanters are competent the cleric won't go oom and you'll kill fast enough that the biggest problem will be not running out of mobs to pull.

Charm is and always has been the most OP shit in the game
Practical experience is better than theoretical. I don't see 4x Enchanter groups anywhere hehe, or 5x Enchanter groups, or 6x Enchanter groups. You can't even play the game to test it since you are banned[You must be logged in to view images. Log in or Register.]
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