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  #1  
Old 04-21-2012, 12:06 AM
Kope Kope is offline
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Default Verina Tomb

In light of recent events of disputes with the Verina camp, I thought it would be prudent to see if there was enough support to do a Verina rotation. Having enchanters sit in a room for 2-7 days for this mob seems a little cumbersome if another guild gets there with a force enough to kill it afterwards.

Anyone else interested in this? I think it would be quite nice for the enchanters of the server to have a small convenience.
  #2  
Old 04-21-2012, 12:08 AM
Lickum Lickum is offline
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That would be nice, kind of like the friendly Ragefire thing going on.
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  #3  
Old 04-21-2012, 12:27 AM
Fazlazen Fazlazen is offline
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Did I miss verina ?
  #4  
Old 04-21-2012, 12:37 AM
achtung achtung is offline
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"A force to kill it" is like 3 people.
  #5  
Old 04-21-2012, 12:39 AM
Kope Kope is offline
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My thoughts on the rotation:

Each guild would get a spot in the rotation, each guild gets 1 spot and then when the rotation is finished we would have 1 spot open for any enchanter in a non primary guild to get a chance at Verina. The open spot enchanter would need to appeal to the rotation thread before that round begins to have a chance at that spot.

Once Verina spawns the guild that's up will have 90 mins (similar to Ragefire) to engage the mob. If the enchanter cannot acquire the force needed they forfeit their spot this round and will have to wait until the next round.
  #6  
Old 04-21-2012, 12:42 AM
Kope Kope is offline
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Quote:
Originally Posted by achtung [You must be logged in to view images. Log in or Register.]
"A force to kill it" is like 3 people.
The problem with Verina isn't the force as it is with Ragefire, it's more the variance.

Ragefire window is (I believe) 72 hours after Nagafen (or the previous Ragefire) has been killed.

Verina is a 2-7 day variance. Having multiple people each spawn cycle sit in the room for that amount of time can be considered quite a waste of time and the purpose of this agreement would be to relieve this from the Enchanters and the server.
Last edited by Kope; 04-21-2012 at 12:48 AM..
  #7  
Old 04-21-2012, 12:45 AM
Fazlazen Fazlazen is offline
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I'm down. How about we get good old faz his epic ?

Ps long time no see goldteeth
  #8  
Old 04-22-2012, 09:08 AM
Joyelle Joyelle is offline
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90 minutes is a way too long to allow for 3 or 4 people to get to Neriak Third Gate.
  #9  
Old 04-22-2012, 12:56 PM
Kope Kope is offline
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Quote:
Originally Posted by Joyelle [You must be logged in to view images. Log in or Register.]
90 minutes is a way too long to allow for 3 or 4 people to get to Neriak Third Gate.
It was an arbitrary number. How about 30 mins?
  #10  
Old 04-26-2012, 04:49 AM
Amontillado Amontillado is offline
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A guild rotation seems dumb to me.
What about those Enchanters that are unguilded? An enchanter without a guild can pretty easily get a group together for this kill.

Maybe what is needed is a line, similar to how Chancellor used to be for the Howling Stones key piece. First come order... though I can see modifying this a bit, so the enchanter doesn't need to be logged in 24 hours a day, up to 7 days.... Perhaps another toon can hold their spot.
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