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Old 02-15-2024, 05:49 PM
cd288 cd288 is offline
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Join Date: Apr 2018
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
It actually makes a lot of sense and works that way on P99 and classic as well. You only achieve skill ups through successful displays of skill.

Sense heading is an easy example, it takes forever to level up the first few skill points because you rarely are successful in determining what direction you are facing. The skill ups happen quicker as you start being more successful and then reach a tipping point where the amount of success needed to progress becomes very high.

It mirrors the real world. If you try to learn a new skill that you have no basis in you don't know what you don't know at that point and therefore it takes more time and energy to advance in that skill. As you gain some basic understanding of the skill you can start to assess what you do and don't know and therefore better understand how to progress.

Its more like a bell curve:
No Skill - No understanding of progression, slow pace
Some Skill - Some understanding and ability to find gains, medium pace
Advanced Skill - High success rate, still room to improve, fast pace
Master Skill - Hard to identify and find incremental gains as you have mostly mastered all aspects, slow pace
Seems like that's not the way it works on Quarm though. Seems like there's some additional roll in the earlier levels to see if you skill up even if you successfully display use of skill. That doesn't exist on P99.
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