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  #101  
Old 03-08-2023, 02:12 PM
DeliciousHalflings DeliciousHalflings is offline
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Quote:
Originally Posted by arc [You must be logged in to view images. Log in or Register.]
the devs rolling green into red would be the ultimate crank
If they did that, but started a new PvE Green, I'd donate $100 immediately. That's an incredible troll move.
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  #102  
Old 06-29-2023, 04:01 AM
andree23 andree23 is offline
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Join Date: May 2023
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To have the yellow server up and running, I believe we must be courteous and polite to one another and devise rotations that everyone honors and respects.
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  #103  
Old 06-29-2023, 05:47 PM
Raj Raj is offline
Sarnak

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/plead for /guildwar on Green and Blue.

Guildwars would be so fun to watch and/or participate in. Good chance I'll donate $100 soon just for the <1% chance this mechanic will ever be available or implemented on our PvE servers. [You must be logged in to view images. Log in or Register.]

The videos of some of these spicy guildwars could be gold. [You must be logged in to view images. Log in or Register.]
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  #104  
Old 06-29-2023, 10:31 PM
Fammaden Fammaden is offline
Planar Protector


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The degree to which people here over estimate the impact of /guildwar is absurd. You realize its completely consensual like a /duel right? Raid guilds aren't just going to war up every few days during a contested raid or some shit.
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  #105  
Old 07-02-2023, 01:04 AM
Raj Raj is offline
Sarnak

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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
The degree to which people here over estimate the impact of /guildwar is absurd. You realize its completely consensual like a /duel right? Raid guilds aren't just going to war up every few days during a contested raid or some shit.
They might do it alot more with juicy rewards like:

* Choosing 5 very contested raid mobs to have to themselves for 24hrs on next respawns

* 100k -300K platinum divided evenly to contestants

* Manastone, AoN, Manna robe etc

* Losing guild cant kill any raid mobs for several days or maybe a week etc

We just need to be creative with agreed upon rules/rewards to get the PvE players really imvested in the /guildwar. [You must be logged in to view images. Log in or Register.]

Stay strong my friends!
Last edited by Raj; 07-02-2023 at 01:06 AM..
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  #106  
Old 07-02-2023, 07:29 AM
Fammaden Fammaden is offline
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Good luck with that, its historically easy to get anyone to agree to a greater chance they might not get a mob as we all know.
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  #107  
Old 07-02-2023, 06:03 PM
Raj Raj is offline
Sarnak

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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Good luck with that, its historically easy to get anyone to agree to a greater chance they might not get a mob as we all know.
Here's just 1 example:

A truly competent and competitive spirit could just be enough to tip the scales in a guild-wide <Kingdom> or <Safe Space> vote to voting "Yes" for guild-war with <Good Guys>
* This would of course depend on some clearly defined rules that seemed fair to most with significant risk/reward on the line...

This sort of "guild war" with real risk/reward would perhaps best be in a controlled environment relegatrd to just 1 zone or maybe 2 with GM or Guide referees though. [You must be logged in to view images. Log in or Register.]
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  #108  
Old 07-05-2023, 11:30 AM
cd288 cd288 is offline
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While I like the idea of the /guildwar mechanic, your ideas about motivating rewards don't really work in the current P99 meta. You have a top guild and then one or two others who can occasionally contest in ToV etc.

There's no real scenario where the risk/reward is worth it for the top guild. Why would they engage in a guildwar that could result in them getting locked out of targets just to get a monopoly on targets that they already have a near monopoly on? Just not really a good call for any top guild to engage in.
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