#31
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Hit points are useless. The difference between a 2000 point Cheal and a 1800 point cheal is a fraction of a percentage. You will never raid tank. And if you're pulling stuff where 250 hp at lvl 60 in BiS will make a difference you're doing it wrong. For most of your life that will be at best a 50 hp difference between you and an the guy who went all str.
Str for weak races before you can get any gear or buffs like if you are doing a solo self found challenge. Int for dumb races. Dex for vampiric embrace and procs for soloing. Agi for ogres and erudites. | ||
#32
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#33
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#34
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Yeah I was gonna say.
I'd take a war in my XP groups any day. They at least do damage. Also disc. SKs and Paladins are just for shitty groups with bad players. | ||
Last edited by Toxigen; 04-20-2023 at 12:01 PM..
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#35
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the best /fastest group is the one with the highest exp bonus (halfling wars) killing the easiest mobs (no downtime) even in a zone with shitty zem - even if they aren't killing at the fastest speed they can
and b4 u say wars are terrible they can bandage each other and keep the exp flowing pretty gud especially at lower lvls with a smattering of gear | ||
#36
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Last edited by greatdane; 04-20-2023 at 02:12 PM..
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#37
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#38
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Sorry, I just don't see a place for wars in xp groups unless you like ponging aggro all day, or have a knight tanking and have them stay in zerk with a tov 2hnder. | |||
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#40
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In a bloated 6 man pug in CoM / KC, sure, take the knight all day over a mediocre geared war. The DPS doesn't matter and you've got 1-2 people watching netflix or picking their buttholes.
The gap in DPS is noticed in your smaller groups (lets just talk trios and quads for scope). Duo is different because it depends on your partner. For instance, pally is great w/ necro and enchanter because you essentially play like a support char to the charmed pets. But if you're a cleric you're gonna take that war w/ truncheon and vyemm whip all day, every day, no questions asked. Don't get me started on shaman, its not even close. Let's not focus on duos. There are so many variables you could skew together to make a weak argument for knights, but if you're with competent people there is basically zero instances where you want a pally/SK over a war...and this gap gets massive with the bloat gear of end velious where level 50 wars are rocking 41% haste and near BiS weapons. I'm not talking about farming King at 60. That can be duo'd / trio'd with a number of combos. Normal XP groups that are not mob/spawn-capped where you're trying to chew through as many kills an hour as possible...you're taking the war all day er'day unless they're in total rags with shit weapons...which doesn't exist really on P99 these days. Build your best trio / 4 man group compositions for XP. None of them include knights (let's face it its cleric + 2x/3x enchanter but lolcharm). It just gets worse starting at 52 w/ evasive for those "oh fuck" moments when your overzealous puller YOLOs 7 toughies. Knights aren't bad...but war is just so far ahead. Fortunately there are still people playing p99 that are absolute dogshit at this game. Knights help here. | ||
Last edited by Toxigen; 04-20-2023 at 03:52 PM..
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