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  #781  
Old 02-16-2024, 06:33 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
But even THAT does not make sense. That would imply that Mentrax is gonna do more damage than Eldak. I only parsed Eldak. If were were then to infer that Eldak has a lower attack than Mentrax and his data was a compilation of both ... and I were only fighting the weaker ...

Why would my solo fight with the weaker and 45% more ac, no ripostes, and shield ac benefit yields 22% more dps received than his composite of the two.

Sorry.

Lesson learned.

Never trust data DSM parses?
Again, I have the video + log evidence available lol. You can just double check the video and logs to see if I did something wrong or doctored something. You on the other hand have provided nothing other than a claim the mob did x DPS. I am not sure why you think you have the upper hand here, especially since you are a proven liar and troll on these forums. You have ruined your credibility and now have no credibility to make such nonsensical claims.
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  #782  
Old 02-16-2024, 06:41 PM
Troxx Troxx is offline
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You know what … the will admit there is always plausibility in explanation 1 regarding randomness. On this front I will tentatively give you the benefit of the doubt DSM. If you have not lied, I apologize … and I mean it.

You will find posts from me on these very forums citing the difficulty with defensive parsing. It is a lot more difficult than parsing damage output. My BENCHMARK for parsing the value of ac on live before I quit and came here was measured in hours, not minutes.

You needed 2-3 hours minimum to start to even out the RNG. You needed 10-12 before you had calculable confidence in the results.

My parses here were too short for any level of confidence as were yours.

If you have posted your information honestly, I do legitimately apologize. I ain’t gonna run with one example and paint you as dishonest. Of all my criticisms (communicated openly or otherwise) I have never suspected you of being willfully dishonest in the past.
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  #783  
Old 02-16-2024, 06:44 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
You know what … the will admit there is always plausibility in explanation 1 regarding randomness. On this front I will tentatively give you the benefit of the doubt DSM. If you have not lied, I apologize … and I mean it.

You will find posts from me on these very forums citing the difficulty with defensive parsing. It is a lot more difficult than parsing damage output. My BENCHMARK for parsing the value of ac on live before I quit and came here was measured in hours, not minutes.

You needed 2-3 hours minimum to start to even out the RNG. You needed 10-12 before you had calculable confidence in the results.

My parses here were too short for any level of confidence as were yours.

If you have posted your information honestly, I do legitimately apologize. I ain’t gonna run with one example and paint you as dishonest. Of all my criticisms (communicated openly or otherwise) I have never suspected you of being willfully dishonest in the past.
I do appreciate the apology. I mean it. For the record, I don't believe you have provided doctored parses either.

You have admitted that your parser doesn't work well in certain situations, which is why I am skeptical your parser specifically, not the data you are posting. If the parser is off you are not a liar, it's just a bug with the software.
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  #784  
Old 02-16-2024, 06:46 PM
Troxx Troxx is offline
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So yes if you posted your data in good faith and honestly, I apologize. I crossed a line. If that is the case, it only demonstrates that neither of us had sufficient time logged or evidence to draw any actual conclusions from any data that was recorded.

I do not like you.

But I apologize for calling you a liar if you were being honest. That is my foul and I’ll own it honestly.
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  #785  
Old 02-16-2024, 06:47 PM
bcbrown bcbrown is offline
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Quote:
[Thu Feb 15 21:15:08 2024] Auto attack on.
[Thu Feb 15 21:17:55 2024] Eldak Howlingbear sweats and shivers, looking feverish.
[Thu Feb 15 21:19:32 2024] You gain experience!!

[Thu Feb 15 21:26:55 2024] Auto attack on.
[Thu Feb 15 21:29:03 2024] Eldak Howlingbear sweats and shivers, looking feverish.
[Thu Feb 15 21:32:19 2024] You gain experience!!
first fight is 4:24, second is 5:24, total time is 9:48

Quote:
~/eq/scourge % grep "Eldak" ShamwowiBlightFMGiants01.txt| grep -E "hits|kicks|bashes" | awk '{print $11}' | ./dps.py
total damage: 8478
~/eq/scourge % bc -l
>>> 9*60+48
588
>>> 8478 / 588
14.41836734693877551020
Against Eldak, DPS is 14.4

Quote:
[Thu Feb 15 21:21:28 2024] Auto attack on.
[Thu Feb 15 21:21:50 2024] Mentrax Mountainbone sweats and shivers, looking
[Thu Feb 15 21:25:37 2024] You gain experience!!

[Thu Feb 15 21:33:26 2024] Auto attack on.
[Thu Feb 15 21:33:39 2024] Mentrax Mountainbone sweats and shivers, looking feverish.
[Thu Feb 15 21:37:42 2024] You gain experience!!
first fight is 4:09, second is 4:16, total is 8:25

Quote:
~/eq/scourge % grep "Mentrax" ShamwowiBlightFMGiants01.txt| grep -E "hits|kicks|bashes" | awk '{print $11}' | ./dps.py
total damage: 7030
~/eq/scourge % bc -l
>>> 8*60 + 25
505
>>> 7030/505
13.92079207920792079207
DPS against Mentrax is 13.9

Code:
#! python3
import sys 


def process():
    results = []
    for line in sys.stdin:
        results.append(int(line.strip()))
    print("total damage: {0}".format(sum(results)))

if __name__ == '__main__':
    process()

Edit: I suspect the discrepancy is because DSM is dividing over the full 22 Min 24 Sec time, forgetting to remove the time spent recovering between fights.

Note that fight 1 ends at 21:19:32 and fight 2 starts at 21:21:28 - about two minutes.
Last edited by bcbrown; 02-16-2024 at 06:53 PM..
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  #786  
Old 02-16-2024, 06:56 PM
Troxx Troxx is offline
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Edit: I just finished my third beer (2nd since last lengthy post). I’m gonna sober up before talking.

As coherent as I think I am, I am likely certainly less …
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Last edited by Troxx; 02-16-2024 at 06:59 PM..
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  #787  
Old 02-16-2024, 07:01 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
first fight is 4:24, second is 5:24, total time is 9:48



Against Eldak, DPS is 14.4



first fight is 4:09, second is 4:16, total is 8:25


DPS against Mentrax is 13.9

Code:
#! python3
import sys 


def process():
    results = []
    for line in sys.stdin:
        results.append(int(line.strip()))
    print("total damage: {0}".format(sum(results)))

if __name__ == '__main__':
    process()

Edit: I suspect the discrepancy is because DSM is dividing over the full 22 Min 24 Sec time, forgetting to remove the time spent recovering between fights.

Note that fight 1 ends at 21:19:32 and fight 2 starts at 21:21:28 - about two minutes.
There was only a few seconds between fights. You can shave them off if you want. The mobs do flee at 20 percent, so the mobs had some DPS loss when root wore off. This is one problem with parsing, you need to decide if you want to include total fight times, or only times where you are being attacked. Both PoM Rats and the two FM Giants run at 20%, so you will need to take into account fleeing one way or another. Either in the average DPS across the whole fight, or after the fight by looking at total damage taken per encounter.

EDIT: So it is possible both Troxx and I are correct. The giants might have closer to 14 DPS, but they spend up to 20% of their time running away, dealing no damage. In my example I tried to re-root them, but JBB likes to break root. 14 x 0.8 = 11.2. Anybody who is soloing is going to capitalize on mobs fleeing so they can save HP. I did the same thing on PoM Rats. You just pull them to an area where no other Rats are, and they will flee at 20%.
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  #788  
Old 02-16-2024, 07:16 PM
bcbrown bcbrown is offline
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[Thu Feb 15 21:15:13 2024] Eldak Howlingbear kicks YOU
[Thu Feb 15 21:19:32 2024] Eldak Howlingbear tries to hit YOU, but misses!
[Thu Feb 15 21:19:32 2024] You have slain Eldak Howlingbear!
<<<2:01 elapses>>>
[Thu Feb 15 21:21:33 2024] Mentrax Mountainbone hits YOU
[Thu Feb 15 21:25:28 2024] Mentrax Mountainbone bashes YOU for 36 points of damage.
[Thu Feb 15 21:25:37 2024] You have slain Mentrax Mountainbone!
<<<2:22 elapses>>>
[Thu Feb 15 21:26:59 2024] Eldak Howlingbear bashes YOU
[Thu Feb 15 21:32:19 2024] Eldak Howlingbear tries to hit YOU, but misses!
[Thu Feb 15 21:32:19 2024] You have slain Eldak Howlingbear!
<<<1:12 elapses>>>
[Thu Feb 15 21:33:31 2024] Mentrax Mountainbone bashes YOU
[Thu Feb 15 21:37:37 2024] Mentrax Mountainbone hits YOU for 140 points of damage.
[Thu Feb 15 21:37:42 2024] You have slain Mentrax Mountainbone!

That's 5:35 time elapsed while recovering that should not be included in DPS estimates.

If we change the fight calculation time to be from first hit by mob until last hit by mob, then:
Fight 1 takes 4:20
Fight 2 takes 3:55
Fight 3 takes 5:20
Fight 4 takes 4:06

Total time fighting is 17:41
total damage is 8478 + 7030 = 15508
Final DPS is 14.6
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  #789  
Old 02-16-2024, 07:21 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
[Thu Feb 15 21:15:13 2024] Eldak Howlingbear kicks YOU
[Thu Feb 15 21:19:32 2024] Eldak Howlingbear tries to hit YOU, but misses!
[Thu Feb 15 21:19:32 2024] You have slain Eldak Howlingbear!
<<<2:01 elapses>>>
[Thu Feb 15 21:21:33 2024] Mentrax Mountainbone hits YOU
[Thu Feb 15 21:25:28 2024] Mentrax Mountainbone bashes YOU for 36 points of damage.
[Thu Feb 15 21:25:37 2024] You have slain Mentrax Mountainbone!
<<<2:22 elapses>>>
[Thu Feb 15 21:26:59 2024] Eldak Howlingbear bashes YOU
[Thu Feb 15 21:32:19 2024] Eldak Howlingbear tries to hit YOU, but misses!
[Thu Feb 15 21:32:19 2024] You have slain Eldak Howlingbear!
<<<1:12 elapses>>>
[Thu Feb 15 21:33:31 2024] Mentrax Mountainbone bashes YOU
[Thu Feb 15 21:37:37 2024] Mentrax Mountainbone hits YOU for 140 points of damage.
[Thu Feb 15 21:37:42 2024] You have slain Mentrax Mountainbone!

That's 5:35 time elapsed while recovering that should not be included in DPS estimates.

If we change the fight calculation time to be from first hit by mob until last hit by mob, then:
Fight 1 takes 4:20
Fight 2 takes 3:55
Fight 3 takes 5:20
Fight 4 takes 4:06

Total time fighting is 17:41
total damage is 8478 + 7030 = 15508
Final DPS is 14.6
Yeah like I just said in the post above:

It is possible both Troxx and I are correct. The giants might have closer to 14 DPS while they are swinging, but in a real scenario of XPing they spend up to 20% of their time running away, dealing no damage. In my example I tried to re-root them as they were fleeing, but JBB likes to break root. 14 x 0.8 = 11.2. Anybody who is soloing is going to capitalize on mobs fleeing so they can save HP. I did the same thing on PoM Rats. You just pull them to an area where no other Rats are, and they will flee at 20%.

If the mob does 14 DPS for 80% of the fight, and then 0 DPS for 20% of the fight, that still averages out to a lower DPS, because you cannot claim that you took 14 DPS for the time when the mob is fleeing. It lowers the average DPS across the whole fight.
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  #790  
Old 02-16-2024, 07:25 PM
Troxx Troxx is offline
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There have to be more variables than that though. It should not be doing 14dps to 2 separate level 60 shamans with one shaman having 103 raw ac and be swinging a 2 hander (ripostes) and the other having 187 raw ac and not attacking while using a shield.

Unless ripostes do not exist (they do) and all our understandings about ac (raw vs shield) are entirely false .. it is not possible.

Unless there was insufficient data from either of us to draw any meaningful conclusion.
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Last edited by Troxx; 02-16-2024 at 07:28 PM..
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