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  #41  
Old 03-25-2020, 05:41 PM
Zephire Zephire is offline
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Quote:
Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
You know what kind of madhouse CT is about to become?
the kind that it was in classic? That place was always packed to the gills, even after rubi stopped dropping [You must be logged in to view images. Log in or Register.]
  #42  
Old 03-25-2020, 05:41 PM
Dolalin Dolalin is offline
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Wow this is pretty cool guys. Well done.

Not 100% authentic but I like it. Should make people spread out. This is more like what ZEMs should have been.

BTW good job increasing all the newbie zone ZEMs to account for the level 1-6 ZEM bonus on old Live. Just noticed that.
Last edited by Dolalin; 03-25-2020 at 05:46 PM..
  #43  
Old 03-25-2020, 05:45 PM
pizzasuit pizzasuit is offline
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Originally Posted by damianicus [You must be logged in to view images. Log in or Register.]
doesn't look like it; nor have the zone pages themselves
  #44  
Old 03-25-2020, 05:46 PM
Trinost Trinost is offline
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Hhk killing guards and nobles for 40+ just ended lol wonder where new hot zone is.
  #45  
Old 03-25-2020, 05:51 PM
Annona Annona is offline
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Is it just me or is druid tracking able to see more? Same spot I am always camping at and usual mobs are further down list.
  #46  
Old 03-25-2020, 05:55 PM
Gustoo Gustoo is offline
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OOOOOO best patch in the last 10 years.

GORGE TIME BABY

Time for people to stop pretending like 1000 people is too much for classic everquest.
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  #47  
Old 03-25-2020, 05:58 PM
Gustoo Gustoo is offline
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Prepare for some classic style trains in these zones that 9/10 pop has spent less than 10 minutes in. Gunna be gold.
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  #48  
Old 03-25-2020, 06:14 PM
loramin loramin is offline
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Quote:
Originally Posted by damianicus [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by pizzasuit [You must be logged in to view images. Log in or Register.]
doesn't look like it; nor have the zone pages themselves
Since I (the original author of that guide) don't play anymore I don't have the "fire in my belly" required to update the wiki with the new ZEMs.

However, the guide doesn't have my (or anyone else's) name on it for a reason: it's a community resource. I heartily encourage active players to fix it and the rest of the wiki because ... it's a wiki [You must be logged in to view images. Log in or Register.]
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  #49  
Old 03-25-2020, 06:14 PM
larper99 larper99 is offline
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Quote:
Originally Posted by Indecisive [You must be logged in to view images. Log in or Register.]
I didn't catch this on first read:



Should be interesting to see how the crowds spread out now.
Looks like they made most of the outdoor zones 100% (as should be), and dungeons around 150% in most cases. They also seem to be treating Xorrb as a dungeon.

The wiki update seems wrong tho, at least for HK. The notes say that HK is reduced by 25%. But, is that a reduction from 200 to 175, or a reduction from 200 to 150, to match other dungeons?
  #50  
Old 03-25-2020, 06:18 PM
Izmael Izmael is offline
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Part of what makes EQ unique is the mystery surrounding many server-side mechanics. Exact ZEM values are an example.
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