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  #1  
Old 11-14-2024, 11:01 PM
onmove_broke onmove_broke is offline
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Join Date: Mar 2024
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Default This game was and never got out of beta in 1999

Seems to me that this game was never finished and the team were too busy chasing bugs than actually finishing the game. Why do shields not block attacks like Diablo 2? Why are bows so shitty and never get better till luclin? There were also not enough meaningful quests when the game launched and were only added way later when Sol Ro hit and that was mainly armor.

I'd love to see an EQ remaster in Unreal 5 with QoL changes. E like it should have been
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  #2  
Old 11-15-2024, 12:01 AM
shovelquest shovelquest is offline
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why not like Diablo 2

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  #3  
Old 11-15-2024, 12:43 AM
Ekco Ekco is offline
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voted 5 stars, would read again.
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  #4  
Old 11-15-2024, 01:55 AM
Naethyn Naethyn is offline
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Monks get block.
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  #5  
Old 11-15-2024, 07:07 AM
Duik Duik is offline
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Do Legos get block too?
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  #6  
Old 11-15-2024, 09:45 AM
aaezil aaezil is offline
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Why didnt the game have mt doom from lord of the rings
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
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  #7  
Old 11-15-2024, 06:31 PM
Kohedron Kohedron is offline
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What in the actual fuck are you talking about
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  #8  
Old 11-15-2024, 07:01 PM
Jimjam Jimjam is offline
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FR. How long did it take to realise that taunt wasn't working on yellows, bash stun didn't generate bonus aggro, etc. A whole bunch of spells that did basically nada. Like real basic fundamental gameplay issues and the devs just thought the players were bad for not using unimplemented gameplay features. LOL.
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  #9  
Old 11-15-2024, 07:01 PM
Jimjam Jimjam is offline
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^with all due respect to Brad and the gang, cos it still the bestest game ever, despite (or possibly due to) those issues.
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  #10  
Old 11-15-2024, 07:06 PM
bcbrown bcbrown is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Like real basic fundamental gameplay issues and the devs just thought the players were bad for not using unimplemented gameplay features. LOL.
My favorite is that alchemy didn't work on release because you couldn't train crafting skills above 20, but since you get alchemy at 25 and the first skill point trained gives you skill equal to your level trying to train it would fail. The devs dismissed complaints because they'd test it by creating a high-level character with skills already maxxed and it would work for them.
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