Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #1  
Old 07-09-2024, 07:20 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,125
Default Best 4 person all melee/hybrid group

Bard and Paladin seem like a lock (basically the Enchanter/Cleric of melee/hybrids) but after that it gets debatable depending on preferences. Do you add ROG/ROG for max DPS and rely on lulls to pull? ROG/MNK for high DPS with some FD pulling? Toss in a Ranger somewhere for SoW, snares and tracking? Can anyone possibly make a reasonable argument to include a Warrior or SK in this group? And what is the toughest mob a four-man melee/hybrid group could theoretically kill?
Reply With Quote
  #2  
Old 07-09-2024, 07:50 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,368
Default

Oh no, what have you done...
Reply With Quote
  #3  
Old 07-09-2024, 07:56 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 4,895
Default

well that'll be 500 pages and 3-5 real life hammer assaults
Reply With Quote
  #4  
Old 07-09-2024, 09:08 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,032
Default

Honestly?

I’d likely vote monk monk monk bard but my mind is open to being changed. 3 mends. 3 “tanks” who also do good dps. Minimal gear needed for any to be effective. Monks can flop aggro if health gets too low to pass the buck to the next monk.

Bard + lute + hymn of restoration and later hymn + Nivs is all the healing they’ll ever need. Twist in some snare/slows and and other buffs.


Yep … I think that would be my vote. Monks at baseline are just overpowered and a well played bard is a sight to behold.

Of all the potential candidates out there, sk and warrior are arguably worst picks.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Last edited by Troxx; 07-09-2024 at 09:12 PM..
Reply With Quote
  #5  
Old 07-09-2024, 09:28 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 4,895
Default

that's close

just like best 4 person caster group is definitely ench ench ench cler

this question has nothing to do with the extra utility a class might provide, it's all about who slugs the hardest

I agree with monk monk monk bard
Reply With Quote
  #6  
Old 07-09-2024, 09:38 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,125
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Honestly?

I’d likely vote monk monk monk bard but my mind is open to being changed. 3 mends. 3 “tanks” who also do good dps. Minimal gear needed for any to be effective. Monks can flop aggro if health gets too low to pass the buck to the next monk.

Bard + lute + hymn of restoration and later hymn + Nivs is all the healing they’ll ever need. Twist in some snare/slows and and other buffs.
Monks are definitely OP and I can see the argument for including two, but I think the Paladin would bring more value than a third Monk, especially if the group wants to go after something really challenging. In a long, tough fight, a third Mend can't compete with Celestial Cleansing, LoH and Soulfire charges. Not to mention the obvious benefits of a rezzer in group (inb4 DSM suggests a pocket Cleric).

PAL/BRD/MNK/MNK would be a force for sure. All Human for style.
Reply With Quote
  #7  
Old 07-09-2024, 09:51 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 4,895
Default

is it EC gear or raid gear? if EC gear the pal would be beneficial

if its raid gear, pal can stay home for good
Reply With Quote
  #8  
Old 07-09-2024, 09:51 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,032
Default

I dunno. I’ve played all 3 to 60. As much as I love paladins I honestly think it would just slow them down. That … and there are plenty of videos of monks solo challenging some frankly obscene content. 3 monks lined up ready to flop aggro to the next monk to take over camping.

Paladin would absolutely be a viable class though consider.

What the monks lack the bard makes up for in spades: mez, lull, snare, slow, fear, charm, selos, healing, haste …

Whatever group compositions are debated, bard is gonna be the backbone if we limit to melee and hybrids. Bards are the WD40 of EQ.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #9  
Old 07-09-2024, 10:38 PM
bcbrown bcbrown is offline
Sarnak


Join Date: Jul 2022
Posts: 375
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Whatever group compositions are debated, bard is gonna be the backbone if we limit to melee and hybrids. Bards are the WD40 of EQ.
Not just that, they really shine when one or more of the caster roles is otherwise unfilled. They can fill any role 80% as well as a more specialized caster with 200% of the effort. But with a 3-5 song twist, they can't fill all the roles well simultaneously. One argument I'd make for paladin is root - a bard can lock down three adds with mezzes but then it's hard to do anything else. Another source of CC takes at least one responsibility off the bard. Some stuns would also be nice occasionally.

The other argument would be to say that with three monks flopping around plus bard lull you aren't going to have any bad pulls where you need a lot of cc at the same time as other bard songs. Either composition sounds pretty fun.
Reply With Quote
  #10  
Old 07-09-2024, 11:00 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 4,895
Default

stay on point, this isn't an opinion matter

Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
this question has nothing to do with the extra utility a class might provide, it's all about who slugs the hardest
monk monk monk bard would kill the toughest mob of any combo of 4 melee
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.