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#1
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![]() Charming can be the groups savior or it could turn very nasty. My normal array of spells are: Tasani, Color Flux/Shift/Skew, Entrance, Mesmeriztion, Cajoling Whsipers, and Root.
If a large group is pullled I will use my AE Mez spell. Generally I get no resists, and if the party is assisting, all but 1 will be mezzed. The lvl 16 AE mez spell only lasts about 24 secs. So I will pick one of the mobs, and Tashani it, and then Charm it. If there are more than 2 mobs, then what you have at this point is: 1 mob being attack, 1 mob charmed, and several others. Repeat your AE mez spell, then your pet should be unmezzed. Have him attack the same one as your party. At this point go to each mob that is mezzed, and tashani them and root them. As the AE mez breaks, throw in your Entrance (it is only a single mez but it lasts longer. Do this to all mobs that you rooted. You don't have to charm but in Karnor's Castle, a charmed sentry that hits for 109 points of damage is way cool. If you just want to crowd control, do AE mez, Tashani, Root...wait for AE mez to break and follow up with your Entrance. Using this method I have controlled up to 12 mobs while having the Ghoul Executioner as my pet. NOTE: If you have a charmed pet, you can can, if you want, cast buffs on your new pet. A Ghould Executioner with Celerity is an awesome site. Just have Pilliage Enchantment ready if needed. Strategy Submitted on: Wednesday, March 01, 2000 Reposted on: Wednesday, March 15, 2023 Thanks to Najib Aasim, Mithaniel Marr
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Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung | ||
#2
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![]() Classic AF [You must be logged in to view images. Log in or Register.]
It's almost like people back in classic did know how to play their Enchanters (including how to use charm) ... and yet, for some reason, the vast majority didn't charm regularly in groups ... almost as if the risk vs. reward of charming was different on live ...
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
#3
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![]() There are actually lots of strategy guides archived on casters realm. Well, the titles are if not the pages themselves. Many make reference to charming - so it was something that was done.
There are all sorts of enchanter strategies, but the one that made me laugh most was this one: SOLOING OSARGEN LVL 29-31+ You may expect it to be a charming guide, but actually it is just "summon your 29 pet, mez, tash, root, suffocate and spam flux until root break" apparently he had a very fast respawn [You must be logged in to view images. Log in or Register.] Server needs to fix multikiting for charm classes though
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Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung | ||
Last edited by Jimjam; 03-15-2023 at 11:59 AM..
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#4
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![]() Looks like charm was the bomb in classic EQ. I am beginning to think we need a petition to un-nerf enchanters on this server.
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#5
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![]() People be walking around with suits of blazing ro on their twinks, and people like, "too many people charming here so must be broken"
NO! It's that we have no lives! No LIVES! | ||
#6
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![]() The following guide is largely in line with p99 enchanter grouping; it basically says keeping a charmed pet in a group is well worth the risk and more enchanters should learn how to play: https://web.archive.org/web/20030429...EW.ASP?ID=6388
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#7
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![]() I think it's pretty common knowledge that the group's enchanter (for xp groups) will be charming a pet.
The enchanters pet can often out DPS melee dps, not to mention the enchanter is also hasting the melee. Add CC/Mana Regen and most groups want at least 1 enchanter in the group. Basically, the group is getting a strong melee DPS/Mana Regen/CC/Agro magnet. If you are not Charming, then you are doing the group wrong.... in fact, a group setting is likely the best place to learn how to charm (safer). | ||
#8
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![]() Quote:
As I keep repeating, this is not a binary thing. The question isn't "was charming possible in live?" ( of course it was) ... the question is "if it was possible, and some did it, why did so many fewer Enchanters do it on live vs. here?" Here's a simple thought experiment: let's say P99 is super accurate in most regards, but the charm success rate (or any other mechanic that affects charming, eg. the channeling success rate) is 20% higher here than on live: what would that look like? I submit that you'd see a server that looks just like live ... only with Enchanters charming a lot more than they did on live. In other words, you'd see P99.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
#9
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![]() the reason they didn't have airplanes in Egypt was because physics didn't exist back then
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#10
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![]() Yes, casting the spells on your spell list requires just as much innovation as creating the world's first airplane: great analogy [You must be logged in to view images. Log in or Register.]
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
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