#1
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Fungal Regrowth (fungi staff) doesn't stack with regen line
Normally these spells wouldn't stack because they share the same effect type in the same effect slot, but Fungal Regrowth also has a snare component in the same effect slot as movement speed buffs such as SoW and jboots.
If and only if the movement buff is before the regen spell in the buff order, then casting Fungal Regrowth should overwrite the movement buff instead of the regen. Currently on p99, Fungal Regrowth simply won't take hold if a movement buff is already active. Quote:
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Last edited by Technique; 08-07-2014 at 09:32 AM..
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#2
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Seems legit. Our stacking rules aren't the same as classic for Runspeed buffs. For example you can have Torpor and SoW. And Selos and SoW. They shouldn't allow the buffs to be on at the same time. Only the best buff would stick, or in the case of snares, the snare would remove any Runspeed buff. Selo I think was funky until the root/snare patch in Velious and then they certainly wouldn't have selos and sow stacking. You had to ask players to remove selos to get SoW when going indoors and whatnot. I can provide evidence if devs are interested in Runspeed changes.
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#3
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This was actually reported last year as well. Unfortunately, it never got much traction.
http://www.project1999.com/forums/sh...d.php?t=109456 | ||
#4
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Bump. Give me reason to want this staff.
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#5
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Bermp.
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#6
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There was once a bug like this that prevented Splurt and the Cessation of Cor line landing unless you cast Splurt first.
Verant's spell stacking early in the game was super glitchy and terrible. Also Selos used to override root which made Bards so so so good in PvP. | ||
#7
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I am not an authority on classic vs. not classic. But this seems legit and I want it to be true..
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#8
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looks legit, Haynarr can we get a update on when you can patch this?
<3 Deff Classic | ||
#10
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Bump. Just wondering if this will be implemented?
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