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  #31  
Old 03-30-2011, 12:02 PM
Sephrana Sephrana is offline
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My memories of how the Eye worked are sketchy at best. I didn't have access to it until I got my singing steel helm after kunark was released. I do remember mobs killing it so I have to assume it was KOS.

I agree with the person who said bind sight is far more useful for scouting (is bind sight working on corpses yet? Guess I should log in and test that :P....because...you should be able to bind to a corpse - just bc it has dead eyes doesn't mean it doesn't have eyes to bind to! /derail)

I have used bind sight to successfully invite for cross zone COTH, to watch mobs path, scouting purposes, etc, etc.... BS was always far more useful than EOZ.

My opinion: There are undesired effects either way.

Non-Kos Eye of Zomm: too easy for cross zone COTH invites..... this can be achieved with bind sight anyway and I don't see why this is of particularly horrible consequence. it isn't an exploit and actually uses the spell in a useful, relatively non-detrimental way.

Kos EYE of Zomm: can pull using eye of zomm. could create situations as have already been mentioned - pulling stone spider to zone in (sol b), pulling phinny to zone in (kedge) (though that's sheer laziness. walk your ass back to the mob IMO)

How should it work? If you see a frog shaman's pet wandering around aren't you going to kill it? Very likely - yes. Because you know it's not a players pet or a "friendly" unless it's the pet of some faction that is not KOS for you (you aren't going to ruin faction in your hometown unless you are dumb :P )

So it makes sense that if a frog warrior in sebilis sees my eye of zomm wandering around he's gonna kill that eye then come looking for me before I go looking for him. It's self preservation.

I feel like it is inconsequential either way because this is a small thing....but we all know there are always going to be people who feel very passionately on both sides [You must be logged in to view images. Log in or Register.]

I think the real question is - which way is more game breaking?
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  #32  
Old 03-30-2011, 03:30 PM
Mateo Mateo is offline
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I started EQ in early 2001 and Wizard was my main. I know for a fact that the Eye of Zomm took the caster's faction and when the eye was killed the mob agroed the caster. I used the eye to pull for groups when I was bored. This was changed later IIR, sometime in Luclin era I believe, and the eye was made non-agro.

My opinion is the spell is from Dungeons and Dragons and is a clairvoyance type of spell meant to summon an incorporeal/invisible eye to be used for scouting. However, I don't think the devs are trying to make this server how we want it to be, but to recreate EQ how it was. To me I prefer the eye to be non-kos and to be used for scouting. This makes the most sense to me and is open to less abuse, but that is not how the spell was to begin with, nor at this timeline in EQ.
  #33  
Old 10-19-2011, 03:38 PM
TheBlob TheBlob is offline
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So if it was made non-Kos in 2002, does that mean we are going to see the change or not?
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  #34  
Old 10-19-2011, 10:17 PM
Lazortag Lazortag is offline
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I much rather prefer the eye being KOS and hope it stays that way, it makes Bards excellent pullers with their singing steel helm.
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  #35  
Old 02-23-2012, 11:37 PM
stormlord stormlord is offline
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Just have to say that I thought the eye was used for scouting? When it aggroed some sh** I was like WTF.

It may be classic for it to aggro, but god I hate it this way. I thought it would be cool to go to some zones that're higher than me and just sit back and watch others play without any danger to myself. Kind of like the man on the moon watches people at night. But my dream of doing this was shattered when it got aggro.

Be cool if there had been two eyes. One that aggroes and one that doesn't. I like to make those kinds of choices. Maybe they could have had certain limitations. Oh well, whatever.
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Last edited by stormlord; 02-23-2012 at 11:41 PM..
  #36  
Old 02-23-2012, 11:53 PM
Danyelle Danyelle is offline
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Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
I have a question about the elder beads. According to Zam:

http://everquest.allakhazam.com/db/item.html?item=5552

The item is ALL/ALL. But the screenshot says it's caster only.
The item (as I recall) used to be Mage, Necro, Wizard and Enchanter only. It was eventually reverted to all/all. The Alla page seems to support this. (The first screenshot that shows it caster only is a very obviously Velious era screenshot. Or at the least around that era. There is a third screenshot tacked onto the end using the new item windows from TSS+ that shows it ALL/ALL. Alla always uses the most recent information, being based on Live and all, so it would seem the ALL/ALL was a later change. The item stopped dropping long ago anyway, it is now only able to be won in the Shadow Haven Casino)

Note that this is only for who can WEAR the item. As I remember very vividly that the item could be put into a general inventory slot and clicked by any class just as the original LGuk DE mask could. Early posts on that page also support this.

As for the argument that Eye shouldn't aggro. Yeah I hate it too. Hell i hate that pets don't zone with you here either. For all that it ruined there were quite a few good changes modern EQ has made as well. But this is Classic after all... Gotta deal with what you're given I guess
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