#1
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Eliminate MQ
MQ seems to be a huge bane on this server. You cannot for example even get Jboots because the same people are camping it over and over and keeping the list for themselves (do not even get me started on this AC list camp in OOT) People logging off for days then claiming they were on the list and harassing you in /tells for the next 30 min.
Can you just eliminate MQ for all items? It really becomes people just selling the MQ instead of actually putting the work in for the quest. . Not sure how there would even be an argument against this. I do not think the original devs meant for people to MQ as a way to hoard a camp/item | ||
#2
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neckbeards dominating camps and being brats about it is confirmed classic
in a multiplayer PVE game, other players are part of the environment | ||
#3
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how many accounts is OP going to complain about MQs on?
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#4
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OP could log onto Quarm and secrets will fire up some OOT instances
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#5
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MQs shouldn't work because normie ppl didn't know about them for three years. There for are not normally classic.
Butt u will need to roll green into blue and launch green 2.0 to make disabling MQS meaningful
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Apophis is closest to earth on 2029 April the 13th (a friday) lol
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#6
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I got the AC camp, killed a few spawns and then said fuck it I have a 60 enchanter, I don't need to do this shit.
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#7
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No.
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#8
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Can be faster to just farm the plat than the AC anyway
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#9
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Quote:
Same way using illusion through doors stopped immediately after Luclin. Luclin came out just 3 years shy of launch. So did they go "oops, now the normies are onto us," and turn the whole thing off, just not retroactively? MQs still work to this day (but only in Classic, Kunark and Velious, and only if you don't use the harbingers they put in the game to help with people also to this day killing old gods for old loot) | |||
#10
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it was after luclin, probably when they overhauled how all quests work and implemented the quest journal system
they always knew it could be done and a few players figured it out, so when they really wanted to be sure that 1 person was doing each step of the quest, they made the final turn in a combinable box | ||
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