#1
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Lets Talks About Velious Binding Rules
Problem:
Players can currently bind in Velious INDOOR dungeons. This is not a classic mechanic. Binding Guide 2001 Quote:
This is not classic and it poses an enormous balance issue. Indoor Velious dungeons should not allow players to bind in, caster or Melee with Locket. This means people on P99 can incorrectly bind in:
For the lower level zones this doesn't present too much of a balance concern. However in Velks, DN, ToV and ST you are able to do some ridiculous trains and pulls that weren't remotely possible in classic via using monks binding with lockets, Necros FDed with non-aggroed pets, instant gate potions and TL boxes. You can bind mages in safe spots in ToV or Velks or DN and gate to instantly set up CotH chains as well. There is no evidence to suggest you could ever bind in any of these indoor Kunark or Velious zones. All posts about bind spots from classic refer to "behind Sontalak at ToV" or "outside of Sebilis". No one was binding inside these Kunark/Velious dungeons because it wasn't possible, and never has been on Live. Even today you cannot bind characters in these high end dungeons. Evidence: Halls of Testing Guide Quote:
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Indoor Kunark/Velious dungeons should all be flagged NO bind. Solution:
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Last edited by Daldaen; 12-01-2015 at 11:05 AM..
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#2
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A+
This is going to make TOV Pulls more entertaining. | ||
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#3
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i agree with and support this message. Will also mean coth chains down to Trak would become non-existent which would really liven up the race
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Vetus ~ Tyrs ~ Draoi ~ Audios
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#4
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This is Gods work you are doing. You might have passed Ele for prime Classhole!
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Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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#5
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Quote:
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#6
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You cannot bind in Crystal caverns. Have you tested these zones?
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#7
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Quote:
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#8
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Quote:
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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Last edited by Erati; 12-01-2015 at 12:01 PM..
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#9
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Quote:
It does appear the CC one is classicly working as intended thanks to Classhole Ele: http://www.project1999.com/forums/sh...l+Caverns+Bind I just grouped up all the in-door dungeons. I don't personally have any toons who have leveled in CC or ToFS so I don't have much experience there. I forgot to include Siren's Grotto as well.
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Last edited by Daldaen; 12-01-2015 at 12:31 PM..
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#10
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ToV is the worst offender. Not being able to bind at WToV/Mischief/other spots would mean people would have to come up with a lot more strats for pulls than just TL Boxes on Monks/necros.
It would also give Dragon factioned guilds a proper advantage on WToV dragons.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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