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  #51  
Old 11-18-2013, 12:09 AM
dogbarf dogbarf is offline
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Except that is 100% wrong. Snares did not break early. Thats why they were much better than roots in pvp (Which had a high chance to break every tick and after receiving dmg). Unbalanced or not they definitely did last the full duration (14minutes ensnare) despite whatever people here are trying to claim.

I realize this is pointless since apparently there is no way to get around the client changes, but it should be kept in mind when balancing around "classic" resists and spellsystem.
  #52  
Old 11-18-2013, 12:12 AM
Dullah Dullah is offline
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Considering on live you could resist snare 100% of the time at 70mr, it was never an issue. People should be happy that snare lands at all on this custom server. It wasn't even a factor in pvp on live.

If Alecta adjusted snare resist to the classic 70mr, I wouldn't mind at all if it lasted its full duration.
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  #53  
Old 11-18-2013, 12:18 AM
dogbarf dogbarf is offline
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100% with 70mr is a flat out lie.

98% with 120+mr sure. But when they landed you were pretty fucked. Either way i guess its pretty pointless to discuss. If casters suck so be it they can still be used as buff/port bots.
  #54  
Old 11-18-2013, 12:23 AM
quido quido is offline
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Let's not forget about mezzes too - way too easy to land since last patch.
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  #55  
Old 11-18-2013, 12:26 AM
Retti_ Retti_ is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Let's not forget about mezzes too - way too easy to land since last patch.
We waited a year to be able to cast a non rapture and have it land
  #56  
Old 11-18-2013, 01:08 AM
Dullah Dullah is offline
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Quote:
Originally Posted by dogbarf [You must be logged in to view images. Log in or Register.]
100% with 70mr is a flat out lie.

98% with 120+mr sure. But when they landed you were pretty fucked. Either way i guess its pretty pointless to discuss. If casters suck so be it they can still be used as buff/port bots.
Clearly didn't play classic EQ - velious. Never worried about having mr over 70-80. I was snared 1 time during velious, probably while tashed.
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  #57  
Old 11-18-2013, 01:16 AM
Tune Tune is offline
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ITEM LOOT SOO GOOD
cant wait to play
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  #58  
Old 02-17-2014, 05:27 PM
Alecta Alecta is offline
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The OP is going in with next patch.

Now that this is tweakable, we will probably try to use:
Classic: 150/75/0 (for teams, dont laugh at me.)
Kunark: 165/60/50 (new values, see spreadsheet for impacts)
Velious: 190/270/15 (current values)
  #59  
Old 02-17-2014, 05:34 PM
HippoNipple HippoNipple is offline
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Nirgon can you translate this for me?
  #60  
Old 02-17-2014, 06:17 PM
Colgate Colgate is offline
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so does this function determine if it's a partial, or if it lands at all?
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