#1
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Monk help
Im thinking of starting a monk but having to pull all time gets old very quick.
As a monk are you required to pull in most groups you join? | ||
Last edited by Kelor; 03-26-2016 at 12:31 AM..
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#2
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Yes. A monk is equipt with one of the best toolsets for pulling duties, so you'll find yourself at it quite a bit. A monk that's adept at splitting is hard to beat when it comes to pulling.
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#3
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Agreed. Kinda hard to invite a cleric and not expect them to be your healer...
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#5
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Quote:
Play a rogue or mage if you want a laid back grouping class. | |||
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#6
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Have you considered rolling a couple of characters? Play the monk when you are happy to pull.
When you want to slack group your wizard or something. | ||
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#7
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I agree with Jolanar and He-Who-Gets-His-Jimjams-Flimflammed. You will almost always be expected to fill your class role in the group. If you are the only monk, you are the puller. If you are the only cleric, you are the healer.
If you don't feel like pulling, it is your responsibility to make sure your group understand that. If it makes you unwelcome, well thats just too bad. In the end, it's better to have a few characters that you enjoy playing so that when you can't find a group to FD and AFK on with your monk, you can log on a rogue and afk hide/sneak instead.
__________________
You only lose when you stop having fun. Work on it.
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#8
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Ex monks make some of the best rogues and warriors I've come across. Ive seen warriors be main puller for hate 1.0. Your time on monk wasn't wasted. Just rogues often find monks boring and vice versa bc the classes play so similarly and don't differ that much in capability once you're an expert puller.
Rogue definitely is a more relaxed style, 95% DPS / 5% pulling mobs or corpses. Rangers are a middle ground between puller and pure dps or even tank. They adapt to what group needs and are amazing outdoor pullers. No idea if people like rangers any better these days, but I loved mine. Monks are 100% the expected pull class however. Tanking and DPS are distant secondary reasons why any given group invited you. | ||
Last edited by Cecily; 03-26-2016 at 02:26 PM..
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#9
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Bigger pulls means less pulls/hour, less running around.
Just pull 3-4 mobs per pull (or even more), enchanters will go out of business if monks insist on bringing single mobs consistently. | ||
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#10
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Played a monk on live back in the day, loved pulling for groups and raids... and I'm done with it. Really enjoying the rogue, and having that pulling knowledge from playing a monk (like Cecily stated) just makes it more enjoyable.
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