#11
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So from a difficulty standpoint,
That sounds fairly awesome. | ||
#12
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Classic EQ requiring skill confirmed.
Pretty cited 4 this, probably in next patch after this one? 8) | ||
#13
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So let me get this right.
Attacking should break sneak. Including range attack. There should be a delay for the hit. So drop sneak. Ranged attack. Hit sneak before ranged hits. If good sneak, bingo. Otherwise die for rogue. Or FD for monk trying it. We currently have easy mode sneak pulling, which isnt classic? H
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Haynar <Millennial Snowflake Utopia>
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#14
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If the range attacks scores damage, break sneak. If it misses, do not break sneak but grab mob.
Lull style range agro on pulled mob. Thus the need to "split" the mobs at least enough. Vindi pulls are a "classic" (pun intended) example of l2p for monks. | ||
#15
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Quote:
If you are sneaking, mobs should still assist aggro even if you are behind them if they are close enough to the targeted mob, i.e. it should function like a lull style spell on the others. If you calm a mob and run close enough it will still engage. The question is how much to reduce the aggro radius. | |||
#16
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Hello
Not sure if sneak has been changed here on p1999 since i tested this on a monk i was leveling in swamp of no hope late 2013. EDIT: here is link to my testing of sneak pulling post : http://www.project1999.com/forums/sh...d.php?t=129821 All the mobs from the group you are pulling must be facing away from you so you are in their back arc. sneak did drop on throwing or firing an arrow (tested with a ranger friend). as long as the mob are in the above said position. you will pull single mob every time. IF you are not in the back arc of any one mob in the group you are puling from you will agro not only the target you shot at but also the mob that WAS NOT in the back arc. This will generally cause the rest of the group to come also. ----- The problem on p1999 when it comes to having to hit sneak again before your shot hits come is that THEIR IS NO FLIGHT TIME FOR thrown or missile weapons. so even if you hit sneak again after the shot at that point the mobs will have you on their agro list and come tear you a new one.
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------------------------------------------------------------- Nilbog: " I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy." | ||
Last edited by Buellen; 10-13-2014 at 01:51 PM..
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#17
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Ya I'd 100% leave it alone until flight time is added to range. Forgot bout dat. Thought I threw a boulder or two with flight time here...
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#18
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Quote:
H
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Haynar <Millennial Snowflake Utopia>
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#19
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Ranged item flight time definitely needs implemented for the breaking of sneak to be worked in.
But the lull mechanic is something I'm very interested in. Cause right now it completely removed assist range. It should just reduce the range, not remove entirely. I'll try to find some specific camps that they talk about this being useful for and we can use as a base level of reduction.
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#20
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Quote:
Also, Haynar, if you're going to add back in ranged flight time, can you add in wizard bolt flight time? This is useful for Ragefire bracer pulling: Quote:
Also, I'm not sure about this post that Raev brought up: Quote:
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