Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #31  
Old 06-07-2022, 08:59 PM
GuyBrush Threepwood GuyBrush Threepwood is offline
Scrawny Gnoll


Join Date: Oct 2020
Posts: 21
Default

Wondering is you could potentially alter a couple things that i think would potentially bump this right to the most used UI in p99. Not that there is anything wrong with it as is. But adding the DuxaUI style spell bar, inventory, and the ability to drag chat windows and minimize/maximize/close them would be a big plus. Would swap over to this in a heart beat with those changes. Image included with some copy paste magic to give the general idea. Would make the alterations myself but I have no idea what I am doing or where to even start.

[You must be logged in to view images. Log in or Register.]
Last edited by GuyBrush Threepwood; 06-07-2022 at 09:28 PM..
Reply With Quote
  #32  
Old 06-08-2022, 12:07 PM
Sakam Sakam is offline
Scrawny Gnoll


Join Date: Oct 2014
Posts: 27
Default

While I appreciate your input, the spellbar wouldn't fit the aesthetic. And the inventory on the left side is already there?

As for the chat windows, my goal was to imitate the classic interface (now obsolete with stoneUI) so there was no room to put the title bar on them. Plus, I had no idea how to do a proper chatwindow with a template at the time, which is why this uses the chatwindow from fab (I think that's his name?) entirely.
Reply With Quote
  #33  
Old 06-09-2022, 10:24 PM
GuyBrush Threepwood GuyBrush Threepwood is offline
Scrawny Gnoll


Join Date: Oct 2020
Posts: 21
Default

Quote:
Originally Posted by Sakam [You must be logged in to view images. Log in or Register.]
While I appreciate your input, the spellbar wouldn't fit the aesthetic. And the inventory on the left side is already there?

As for the chat windows, my goal was to imitate the classic interface (now obsolete with stoneUI) so there was no room to put the title bar on them. Plus, I had no idea how to do a proper chatwindow with a template at the time, which is why this uses the chatwindow from fab (I think that's his name?) entirely.
I guess the spell bar isn't entirely necessary. I just like it cause the spell names are always visible and I don't have to press alt to see them.

Yes you have the inventory but the Duxa UI style includes the Primary, Secondary, Range and Ammo slots which is just extremely handy for classes that have to swap weapons a lot or have clickies available in those slots.

Its unfortunate about the chat windows cause personally I like to keep one just for the auction channel which is always minimized outside of EC, one for melee combat, one for spells, and one for guild/group plus one for general chat.

The chat windows are the biggest issue for me other than that its a great UI and I understand its meant to be mostly classic. But if you ever wanna try to make another nice looking compact UI I would love to see it with those features and same side bars kind of layout.
Reply With Quote
  #34  
Old 06-10-2022, 01:20 AM
Vormotus Vormotus is offline
Fire Giant

Vormotus's Avatar

Join Date: May 2015
Location: Venezuela
Posts: 734
Default

Wow ... anyone knows when Green will allow custom uis? I want to see if my 2560x1080 game can fit this one and make it work
__________________
----------------------------------
Ikoparu - Necromancer of Bertoxxulous (Green)
Euridun - Druid of Karana (Blue)
----------------------------------
[center]
Reply With Quote
  #35  
Old 06-10-2022, 04:28 AM
Yopachi Yopachi is offline
Large Rat


Join Date: Jan 2011
Posts: 6
Default

Quote:
Originally Posted by Vormotus [You must be logged in to view images. Log in or Register.]
Wow ... anyone knows when Green will allow custom uis? I want to see if my 2560x1080 game can fit this one and make it work
It works on green for me. I just replace the Velious UI files with the SakUI files [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #36  
Old 06-12-2022, 06:56 PM
Vormotus Vormotus is offline
Fire Giant

Vormotus's Avatar

Join Date: May 2015
Location: Venezuela
Posts: 734
Red face

Quote:
Originally Posted by Yopachi [You must be logged in to view images. Log in or Register.]
It works on green for me. I just replace the Velious UI files with the SakUI files [You must be logged in to view images. Log in or Register.]
OMGGGGGGGGGG really? hmmm will have to try it
__________________
----------------------------------
Ikoparu - Necromancer of Bertoxxulous (Green)
Euridun - Druid of Karana (Blue)
----------------------------------
[center]
Reply With Quote
  #37  
Old 06-12-2022, 07:37 PM
Vormotus Vormotus is offline
Fire Giant

Vormotus's Avatar

Join Date: May 2015
Location: Venezuela
Posts: 734
Exclamation

Ok, I use a viewport of 1856 x 1392 which is the closest 4:3 resolution I can get in my 2560x1080 widescreen monitor ...

It works!

Here is a small screenshot of something I managed to cobble up with my own monitor needs.

Fading the chat windows a bit helps with the glaring canvas background texture as well.

I seem to have issues trying to drag and move the window to the bottom left, the one that has abilities, macros and the sit and walk buttons. There is simpyl no way to move it though, hope it gets fixed in the future [You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]
__________________
----------------------------------
Ikoparu - Necromancer of Bertoxxulous (Green)
Euridun - Druid of Karana (Blue)
----------------------------------
[center]
Reply With Quote
  #38  
Old 06-13-2022, 07:48 PM
Sakam Sakam is offline
Scrawny Gnoll


Join Date: Oct 2014
Posts: 27
Default

Yes, there's nowhere to click and move it at the moment, I'm sorry. However you CAN move it by editing your UI_Yourcharacter_Project1999.ini and searching for:

[ActionsWindow]
XPos1920x1080=1648
YPos1920x1080=568

and putting your coordinates there in pixels, with (0,0) being the top left corner.

At the time I didn't know what the problem was but after making stoneUI I've learned more about tweaking the interface and a future update will come at some point.

Like giving the ability to move the abilities window and solve the issue with the spell color backgrounds in the spellbook, as well as overall fixing the colors of the base texture as it is too dark compared to the original
Reply With Quote
  #39  
Old 06-14-2022, 12:17 AM
Vormotus Vormotus is offline
Fire Giant

Vormotus's Avatar

Join Date: May 2015
Location: Venezuela
Posts: 734
Lightbulb

Quote:
Originally Posted by Sakam [You must be logged in to view images. Log in or Register.]
Yes, there's nowhere to click and move it at the moment, I'm sorry. However you CAN move it by editing your UI_Yourcharacter_Project1999.ini and searching for:

[ActionsWindow]
XPos1920x1080=1648
YPos1920x1080=568

and putting your coordinates there in pixels, with (0,0) being the top left corner.

At the time I didn't know what the problem was but after making stoneUI I've learned more about tweaking the interface and a future update will come at some point.

Like giving the ability to move the abilities window and solve the issue with the spell color backgrounds in the spellbook, as well as overall fixing the colors of the base texture as it is too dark compared to the original
Amazing! I will be looking forward for the updates!!!! I love it! [You must be logged in to view images. Log in or Register.]

Will you upload it to eqinterface? or will it remain a private download?
__________________
----------------------------------
Ikoparu - Necromancer of Bertoxxulous (Green)
Euridun - Druid of Karana (Blue)
----------------------------------
[center]
Reply With Quote
  #40  
Old 06-14-2022, 07:14 AM
Sakam Sakam is offline
Scrawny Gnoll


Join Date: Oct 2014
Posts: 27
Default

I should upload my interfaces to eqinterface if only for preservation and ease of use [You must be logged in to view images. Log in or Register.]

I just never created an account there
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:32 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.