#12
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#13
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#14
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I believe the hitbox we have currently is accurate, this range test on the server seems to show the range is about 2 dwarfs long, just as palemoon found on al kabor. Now i know dwarf corpses are not the most scientific measuring tool and all, but theres no way that the range in the screenshot should be increased by 50 to 100%. | |||
#15
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Palemoon, if it's not too much of a trouble could you check the exact locs when you were in range and went out of range of push? Just record it with each swing of melee until the last two where you're in range and then the loc of the next one where the punch has pushed out oor. With this data we can directly compare to here.
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#16
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Ok, in the name of pvp :P
Human Necro: static puncher starting loc: -32.13, 77.17, -66.25 Dark Elf Wizard: the one who is punched.. starting loc where I am barely in punch range: -33.22, 61.55, -66.87 Punched the dark elf once then he was out of range. check his loc and: -33.22, 61.49, -66.87 eyeballed look slightly more then two dwarf corpses. Sounds about right with that posted screenshot. | ||
#17
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#18
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on our server:
Static puncher loc: -2085.47, -205, -16.45 Target last in range loc: -2069.54, -205, -16.45 Target oor loc: -2069.44, -205, -16.45 | ||
#19
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Second Test on Al'kabor eqmac server:
Human necro puncher starting loc: -32.14, 75.53, -66.25 Dark elf wiz starting loc: -33.22, 61.37, -66.87 I then proceed to punch the dark elf once, and on each sucessful hit I check the dark elf's loc. The first and last number never changes, here is a list of the middle number after each sucessful punch: 61.30, 61.24, 61.18, 61.12, 61.05, 60.99, 60.93, 60.87, 60.81, 60.74, 60.68, 60.62, 60.56, 60.50, 60.44 at 60.44 I was too far away for the next punch to land. Rechecked the Human's loc at this point and it was the same as his starting loc (incase some strange recoil push might happen). | ||
Last edited by Palemoon; 09-30-2011 at 12:18 PM..
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#20
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So what we can tell from these tests is the hitbox on live has a range that is smaller than 15.68 locs, but perhaps slightly larger than 15.62.
On our server the hitbox is at least smaller than 16.03 locs (range my char was oor or attack) with a tested boundary at 15.93 locs being in range. This seems to show that the hitboxes between live and red99 are basically the same, with the tested difference being less than 1 loc long(though note, our hitbox is larger than lives). Certainly not justification for 50 to 100% increases over what we currently have. | ||
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