Project 1999

Go Back   Project 1999 > Server Issues > PvP Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2011, 11:16 PM
georgie georgie is offline
Planar Protector

georgie's Avatar

Join Date: Apr 2011
Location: chicago
Posts: 2,526
Default Melee Range almost impossible to hit people running

^
Reply With Quote
  #2  
Old 09-28-2011, 12:04 AM
Rogean Rogean is offline
¯\_(ツ)_/¯

Rogean's Avatar

Join Date: Oct 2009
Location: Massachusetts
Posts: 5,381
Default

Need more feedback before we consider increasing the range.
__________________
Sean "Rogean" Norton
Project 1999 Co-Manager

Project 1999 Setup Guide
Reply With Quote
  #3  
Old 09-28-2011, 02:19 AM
M.Bison M.Bison is offline
Banned


Join Date: Sep 2010
Posts: 231
Default

This was always an issue on RZ for melee characters. The solution was to put your character a few steps in front of the fleeing opponent. I played a rogue pk on RZ and i would always have to get like 2 steps in front of the person i was chasing in order for backstab (or any melee swing) to land. following the person from behind resulted in "You are too far away from your target, get closer." message.
Reply With Quote
  #4  
Old 09-28-2011, 05:08 AM
Darksinga Darksinga is offline
Fire Giant

Darksinga's Avatar

Join Date: Apr 2011
Posts: 574
Default Hit Boxes

Hit Boxes are wayyyy too small.

I got attacked today by three guys and I could just run circles around them without getting hit because the hit boxes are so damn small. I tried jousting on a few dudes and I was able to hit them but the jousting just seemed kind of dumb b/c hit box is so tiny lol.

Don't remember jousting like this on live, not sure if it's working as intended
Reply With Quote
  #5  
Old 09-28-2011, 02:03 PM
Crenshinabon Crenshinabon is offline
Sarnak


Join Date: Feb 2011
Posts: 468
Default

These pvp hitboxes are insanely low. Melee pvp is just frustrating as is.
Reply With Quote
  #6  
Old 09-28-2011, 02:14 PM
Harrison Harrison is offline
Banned


Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
Default

Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Need more feedback before we consider increasing the range.
While melee range on moving targets was always a bitch on live, it's distinctly more ridiculous on strafe-running pcs on emulator. The way strafe "ghosts" the PC model on top of hit-box issues, it's just...wow.

A slight tweak is necessary for balance IMO.
Reply With Quote
  #7  
Old 09-28-2011, 03:23 PM
mitic mitic is offline
Planar Protector

mitic's Avatar

Join Date: Mar 2010
Location: europe
Posts: 1,485
Default

i can confirm that the current hitbox is way to small, was dancing around with another mele for MINUTES at lvl 5... after a while we just stoped and restarted killing mobs for exp haha
Reply With Quote
  #8  
Old 09-28-2011, 04:33 PM
ChubbyBubbles ChubbyBubbles is offline
Kobold

ChubbyBubbles's Avatar

Join Date: Aug 2010
Posts: 190
Default

Agree hitbox seems abnormally small. Jousting with the few other dorfs I found in BB and chasing some down, i have found it very difficult to land blows on people. Hitbox VRS mobs also seems a bit smaller than what I *remember*.
__________________
Chubbybubble.
Fuzzycandy - <Straight Outta Oggok>
formerly <Hand of Tonomar>
RIP Madamm <Happy Little Hug Factory>
Reply With Quote
  #9  
Old 09-28-2011, 05:14 PM
purest purest is offline
Banned


Join Date: Sep 2011
Posts: 228
Default

i have no point of reference since i did not play pvp on live, but imo the hitboxes are smaller than they should be
Reply With Quote
  #10  
Old 09-28-2011, 05:52 PM
Softcore PK Softcore PK is offline
Planar Protector

Softcore PK's Avatar

Join Date: Sep 2011
Location: Red99
Posts: 1,236
Default

They increased melee hitbox size sometime on live. Even if it was later than velious, this should be patched in to make melee classes viable.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:18 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.