#91
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I came across this today as well. Looks like no FT for bards within the scope of P99. Seems it didn't start affecting them until late in Luclin.
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#92
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I just realized today that bard charm is basically capped at 51 for the entire duration of Kunark. I hope they increase the range of our dots by at that time...
http://www.afterlifeguild.org/Thott/bard_charm.php | ||
#93
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any word on alliance song being fixed?
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#94
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Quote:
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Haynar | ||||
#95
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Both those issues are definitely resolved Haynar. You can sleep easy again.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
#96
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Quote:
I just thought I had fixed them, and since they were there, I thought it would be an easy fix. Haynar | |||
#97
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Bump
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#98
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would like add a new item to the list, or rather a new incarnation of an old one. Bard songs are triggering other player animations to change, and not just to the bard, but to everyone. tested this one in EC tunnel, personally, and found one song that does make others mimic bard song animations.
Denon's Disruptive Discord http://everquest.allakhazam.com/db/spell.html?spell=730 While i am reluctant to even post this, since i have such fun making casino-bots dance like fairies i figured posting it is still the right thing. Also... I understand the adjustments (notice i didn't say nerfs) to the distance of our songs has already been deemed to stand as is, there is still the issue of mobs hit range. i was pulling in Najena just yesterday, from as far as possible i bellowed the ogre guard from the second 'round room' (the first room with a campfire) when he pathed down the hall towards zone line. I bellowed him, and under 1 second i was around the bend, halfway to the first round room. in that time the ogre nailed me from out of melee range, triple melee range to be more accurate. he also hit me, around a corner, before he could "see" me again. normally i would say i am lagging...but i can assure you, this time that was not the case. just saying, seems silly to me to bellows a mob, in an outside zone (not Najena, obviously) at well past a shuriken's throwing range (i also play a monk lol) and be hit back immediately. | ||
#99
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decided to put the rest of my issues here, instead of the previous post, so you could just delete it instead of having to edit bits and pieces lol. sorry if a LOT of this is rehash, but i feel it needs to be brought up. again.
in Classic, bards could kite in various fashions, including the almighty swarm style. they also had that 40% xp penalty, which in classic i believe they truly did deserve. problem here is that i can barely kite 1 mob due to its ridiculous range on melee, mush less pull off a kite swarm with impunity. but i still suffer that 40% exp penalty, which is in my not so humble opinion, quite unfair to a class that has been more or less relegated to a last resort. i can't heal with my songs anywhere as well as a class with heal spells i can't do enough burst song damage to compete even with SK DD spells my dots (now that i finally hit 18 i have a 2nd, which i had to basically afk-level the brass skill for) are a joke compared to any other dot using class. even with dual wield i am ridiculously low on damage compared to people with crappier gear than mine. now, before anyone says "duh! that's all meant to be that way" i would point out that i agree. we are meant to be jack-of-all-trades and an ace-of-none, as it should be for the penultimate hybrid class. my problem here is that our ability to solo, at a worthwhile rate, has been destroyed. so if we want xp worth a hoot, we have to join groups. small problem here is that a lot of people rather have a 'pure' class over a bard any day of the week. literally, in 18 levels, i have only gotten 4 groups that i did not start myself, or was grouped with a friend who decided to fill the group out. mind you, i have bought or looted gear way beyond my level, dark blues still kick my butt in a stand up fight...instruments or melee weapons. meanwhile, other classes that are readily welcome into groups can also solo more efficiently than a bard. coincidentally, every bard i have talked to tells me the same thing, "once you can charm kite that all changes". i am sure that is entirely true, but we're talking lvl 28 before that is even a possibility, i have trudged through 18 levels in about the same time it took me to level my monk AND warrior to the same level...combined. i know, i know...am crying like got sand in my butt-crack, but i honestly feel that removing our ability to solo while keeping the xp penalty is just plain wrong. bear in mind, all it takes is 1 caster or a mob with a stun effect (lava basilisks in LS for example) to turn a swarm kite into suicide. anyways, just more piss-and-moan for you guys, even if i do feel it justified. oddly enough, as a father of 2, i KNOW the irritation...but here i am, giving it to you guys. | ||
#100
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:P
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