Quote:
Originally Posted by Zuranthium
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It doesn't take any more GM interaction to have the ruleset of people not being allowed to own a spawn.
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It does though. If people can own spawns, it's super clear who gets that mob, which means the GMs don't have to come out unless someone is trying to take a camp from someone who held it. Most people avoid causing that scenario, so GMs don't get called very often.
In a more classic system, anytime two people disagree a GM has to get involved ... which is why a more classic system isn't viable without some sort of /list automation.