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#11
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![]() I hated paladin because i was strong but weak. Like I could take and survive damage, but when it came to dishing it out I was a total joke!
So I, enjoying the distribution of damage over the mitigation of it, would say the answer to OPs question is SK. | ||
#12
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![]() Given the melee thread I have to throw a curve ball in the hybrid question: If the quest is fun, how about a ranger?
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#13
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![]() Ranger is so fun. Track is rad. The spells give good utility and QoL. Great adventuring class. Until lvl 50, when you start getting absolutely shredded face tanking.
Also you're pretty ass in dungeons. SK is my current favorite, but I haven't made it too far on my heavily twinked Pal. In theory, I should love the control. My main issue is the impending lull nerf. Without reliable lull, dungeon crawling would suck. | ||
#14
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![]() Quote:
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