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  #11  
Old 09-17-2011, 07:23 PM
vageta31 vageta31 is offline
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Originally Posted by Werlop [You must be logged in to view images. Log in or Register.]
As a level 58-60 enchanter, I was reliably getting 8-9 minute charms on the level 45-48 skeletons in Howling stones. I would run with a cleric and sometimes monk and give my pet haste, weapons. etc. This was immediately after the last charm nerf.
I didn't touch charm before level 40 because my gear was too bad. If you plan to charm at low levels, twinkage is a must. Charm can be reliably used as a dps tool in exp groups as well as solo, but it requires having good enough gear to survive the breaks as well as an awareness of both the mobs and your group. It's not something to do at low levels, as charm becomes more reliable as tash gets better and exp mobs start being much lower in level than you.
For this exact reason I'd actually recommend new enchanters start charming at lower levels. It will be tough and they will die sometimes, but it will make it that much easier at higher levels. Basically if you can successfully charm without being twinked, then down the road things will be the proverbial piece of cake.

I started charming at level 12 in Crushbone. My gear at the time was basically cloth with a few items I got as gifts or by selling a ton of bone chips. I had a plat fire wedding ring, adamantite band, advisor robe, chipped bone collar and a pair of golden jaded bracelets. I wasn't twinked, I got these items legitimately in EC selling things and being helped out by others. Essentially nothing that anyone new to the server couldn't probably acquire themselves if they put their mind to it. Note I had zero CHA gear and as a Dark Elf putting all points into CHA I was rocking 95. Yes, 95.

It wasn't reliable, but I successfully made my way to 16 mostly by charming legos and having them fight cents and other legos. I got in trouble a few times, but for the most part if was a valid way to level and much faster than using my pet. At 16 I moved to Oasis and began charming DB crocs and orcs and was successful at that too. By level 20 I decided to help myself out and took a bunch of gear off of my necro and put it on my enchanter which made life easier. But it wasn't due to any CHA gain, purely from having more mana/hps. I went from 20 to 24 extremely quickly charming deepwater gators/caimans, often getting about 8 kills per bar of mana or until I ran out of targets. These were 2% a kill.

I'm level 30 now and have uber twinked myself with both hps/mana and cha and after playing around with it for awhile I've realized at this point the extra mana/hps is far more valuable than having 200+ cha. Perhaps at higher levels that will change, but for now the extra cha simply doesn't help enough to warrant the loss of mana/hps. A mob can last 1 tick or 5 minutes, it really boils down to luck most of the time. With no cha specific gear I sit around 140, fully buffed it's about 209 and from my testing I see little difference.

I recommend all enchanters looking to charm later in life to start early and learn the ropes. By the time you're going to be charming guards and earning massive exp, you'll already have mastered the art and won't have any learning curve.
  #12  
Old 09-18-2011, 10:35 AM
WizardEQ WizardEQ is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
very scientific data...
Very sincere comment...
  #13  
Old 09-18-2011, 01:35 PM
Yinikren Yinikren is offline
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Check the ENC charming guide about gear suggestions for charming. In a nutshell, hp/mana >>>>>>> CHA. CHA is overrrated.
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