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  #1  
Old 07-17-2024, 12:54 AM
Selene Selene is offline
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Default Which is more boring? Mage vs. Wiz

Hello,

What is your opinion on the more boring class between Mage and wizard?

I had taken a break from playing the game for a while but am getting back into playing about ~2 hours a week now casually. I don't have the same drive for playing this game (or any for that matter) as I did before, but before I had quit, I played a mage up to 56 and got bored. The gameplay just felt too repetitive and simple as a mage. Also had a 58 druid, 52 pally, and 51 monk (the druid and pally were fun, until they weren't).

Now I don't want to play any class that would require too much investment/attention/devotion to the game (such as an enchanter or shammy), so I figured I'd ask if Wizzy is more "fun" to play than mage since I do think it suits a casual, semi-afk player perfectly. Thank you
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  #2  
Old 07-17-2024, 05:14 AM
sajbert sajbert is offline
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IMHO both are as boring as it gets but Wizard has the best QoL with ports (easy to swap camp locations if one is taken and less time wasted moving around) and kill faster than any other class i the game and then you meditate /afk.

Wizards root and nuke until they can quad then they snare and quad until they're 60. They don't group. In raids they port and do token DPS except for a few fights like plane of fear where they PbAoE nuke and once they get dragonbane (a pain in the ass to get) can chuck peridots at dragon for better than useless damage per fight.

I don't spend DKP on my wiz because it doesn't change what it can do. All you want is some resist gear, HP gear, flux staff, sky neck and ring (ring sorta optional), epic, vp robe and vp staff, jboots and pegi cloak. If you're feeling fancy then mannarobe and/or manastone. Sure you could get Flowing Thought, Dain Ring IV and some aura of Battle items but it wouldn't really change what you can do.
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  #3  
Old 07-17-2024, 05:15 AM
sajbert sajbert is offline
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And I mean, if you got bored of your Druid there's no point rolling Wiz. It's like Druid with less options but the added benefit of better end-game raid nukes.
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  #4  
Old 07-28-2024, 07:14 PM
Selene Selene is offline
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Quote:
Originally Posted by sajbert [You must be logged in to view images. Log in or Register.]
And I mean, if you got bored of your Druid there's no point rolling Wiz. It's like Druid with less options but the added benefit of better end-game raid nukes.
I liked my druid a lot but the end game just feels a little underwhelming for me...I didn't quad much on my druid not because I found it boring, but mostly because I found charming and root rotting to be more fun at the time. Now I am looking for quick, casual play and Wizard seems more suited for that. I like nukes so that's why I am trying to just settle on Mage or Wizard for more casual play

Only problem is I would love to explore dungeons but neither can do it, and Monk just feels really boring
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  #5  
Old 07-29-2024, 09:49 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Selene [You must be logged in to view images. Log in or Register.]
I liked my druid a lot but the end game just feels a little underwhelming for me...I didn't quad much on my druid not because I found it boring, but mostly because I found charming and root rotting to be more fun at the time. Now I am looking for quick, casual play and Wizard seems more suited for that. I like nukes so that's why I am trying to just settle on Mage or Wizard for more casual play

Only problem is I would love to explore dungeons but neither can do it, and Monk just feels really boring
time for an enchanter
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  #6  
Old 07-29-2024, 01:13 PM
loramin loramin is offline
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Quote:
Originally Posted by Selene [You must be logged in to view images. Log in or Register.]
Only problem is I would love to explore dungeons but neither can do it
Mages can explore dungeons, just not very efficiently. First you "explore" Permafrost for an extended period of time to collect several bags of root nets, and then you can explore any other dungeon you want ... until your nets run out. [You must be logged in to view images. Log in or Register.]
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  #7  
Old 07-29-2024, 02:48 PM
sajbert sajbert is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Mages can explore dungeons, just not very efficiently. First you "explore" Permafrost for an extended period of time to collect several bags of root nets, and then you can explore any other dungeon you want ... until your nets run out. [You must be logged in to view images. Log in or Register.]
Even then anything with summon will give you a hard time.

Although I've been curious about what a BIS raid geared mage with Willsapper and Herbalist's shovel could do.
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  #8  
Old 07-29-2024, 02:50 PM
Toxigen Toxigen is offline
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Quote:
Originally Posted by sajbert [You must be logged in to view images. Log in or Register.]
Even then anything with summon will give you a hard time.

Although I've been curious about what a BIS raid geared mage with Willsapper and Herbalist's shovel could do.
not much

mages are just garbage in general
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  #9  
Old 07-29-2024, 03:09 PM
Balimon Balimon is offline
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Quote:
Originally Posted by sajbert [You must be logged in to view images. Log in or Register.]
Even then anything with summon will give you a hard time.

Although I've been curious about what a BIS raid geared mage with Willsapper and Herbalist's shovel could do.
No one really bothers to BIS a mage anymore I think. That's a cool thought experiment though, it's possible that it would open up a lot of single pull camps. There would be enough HP to face tank for willsapper procs, or joust for procs. Crypt, KM, OS come to mind.
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  #10  
Old 07-17-2024, 06:29 AM
Jimjam Jimjam is offline
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None of then are particularly challenging, but personally I’ve got furthest on a wizard, which suggests either it is least boring or easiest to pick back up again.
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