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#11
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![]() Haha ranger using trueshot with a bow of destroyer 10/17 + earth shaker(70 delay) sounds super fun.
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#13
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![]() Sustained 82 Damage Per Second on Trakanon. Seems like good output for an Troll Warrior.
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#14
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![]() Quote:
For context, my last three Trakanon parses with a budget rogue were 152, 141, and 164dps. 82 is notably less than my dps without backstab even. Short duration + low ac = high dps. I realize you're just being scummy and trying to push your agenda, but your lack of min/max offends me. | |||
#15
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![]() bump this needs to be fixed please nilbog brother
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#17
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![]() Weighted Axe + Bow probably means you're going THREE slots with NO STATS. Just MR debuff and most of your problems will be solved.
Primary - weighted axe (no stats) Secondary - empty (no stats) Ranged - Most peoples bows (no stats) Arrows are finite. In a large pvp battle, you'll run out of arrows in a couple of minutes. The problem all these <Apex> people are complaining about solves itself in a couple of minutes. Think about that. This has made the barrier to entry into endgame pvp much easier, allowing new player to participate without requiring multiple years of uncontested ToV gear farming and a legacy character to compete. Changing this heavily favors <Apex> and nobody else. (the people who've made multiple threads on it) They mostly just log in for raids, and have never accepted or pushed for rules changes that don't directly benefit themselves. A great example of this is how they pulled out of RED UN. They like when others get punished but when they start screwing up training peoples raids, they refuse to cooperate or take responsibility. The toxic people you hear about on Blue. It's <Apex> | ||
#18
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![]() First I’ve seen defense of broken mechanic. Stack the arrows deep on bodies if you run 6 bags of arrows they last a while
6x10x20 that’s 1200 arrows that’s 120,000 damage dealt with no misses. Not bad | ||
#19
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![]() Quote:
You're talking 6 bags no pumice status. Get real. | |||
#20
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![]() 2 bags is 40,000 damage not accounting for misses. You can do this all day long with no mana and your guildies can carry extra stacks of arrows or even fletching supplies for you. I think the mechanic sounds like great fun. I wish it didn't favor big races only because this dumb game favors them at every possible turn from Slam to Throwing boulders and now broken bow and arrow mechanic.
There is no possible argument to leave this in the game since it is fully unclassic and not intended, but I do think it sounds awesome. QUESTION: For Weak ass Paladins and SK's with this broken mechanic are they putting down as much arrow damage as Warriors and Rogues using same techniques? I don't know how archery works here, does the 75 skill cap impact misses? Like a warrior misses less than a paladin or does it effect damage, therefore warriors and rogues have no advantage in bow and arrow right now? | ||
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