#812
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All I wanted was a Fungi, just one Fungi
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#814
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Quote:
Though we got a good meme out of it: [You must be logged in to view images. Log in or Register.]
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#815
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Quote:
Seriously? | |||
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#816
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damn i want this server to succeed but what a giant red flag
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*Blue Server* Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) *PQ* Kelliam Shadowscale (57 Iksar Necromancer) | ||
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#817
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Quote:
Zaide outed a CSR's personal identity and the CSR was given that choice. They stayed on the staff and were later removed from the team for unrelated reasons upon an secondary, unrelated investigation. This fungi tunic 'accusation' came to light a month after it had happened as someone inspected Zaide's character, after we had rewarded them for outing someone who betrayed our trust internally. From my perspective, it removed someone who betrayed our trust, and the incentive worked as it was intended. Players did not like the incentive. We listened to them, heard out their concerns. I disagree with not keeping that incentive in still. We have since dialed back the reward to a multi word surname (title) of the players' choice for outing a CSR, and the punishment for the team member in question is now to have the CSR removed entirely. I expected people to have concerns about the entire thing because it involved an unobtainable item, and it was exacerbated by the fact that it was given to the guild leader of a prominent guild, who also joked about the reward publicly, which many have quoted without the context. Personally, I don't give a single fuck what folks think about us. I'm not stopping the server because someone 'exposed' something that we did in plain sight and have talked about on the Discord and Twitch repeatedly since launch. But, I think it's also important to disclose factual information surrounding the fiction said about us. From this forum's perspective, it's not expected that anyone would understand the facts surrounding the situation. P99 players play on P99. Most don't keep up with this server. That's understandable that people will make their own conclusions from Tiktok-tier sources as a way to justify tribalism. For example, I was told that there would be a group of players attempting to discredit us because they didn't want to leave Green. That's their decision to play where they want. But don't harass us over it. Let me tell you this: both servers hate that shit. I delete comments made about P99's staff on our Discord all the time. Our server isn't a safe space for that kind of drama. We all just want to make a cool game to play. We're transparent as fuck because I learned if we aren't, we'll get even more wild accusations thrown against us than this. And I still try and respond to our accusations, no matter how wild... it's easier for people to make conclusions with all the facts available.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
Last edited by Secrets; 11-24-2023 at 04:59 PM..
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#818
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Quote:
The reason fungigate is a big turn off is because it comes accross like some kids who finally got the keys to dad's car and decided to go do donuts with it in a parkinglot, and it's indicative of what to expect in the future. I want my GM's utterly mysterious and barely present except when completely necessary. I understand it was meant to actually strengthen confidence in the CSR staff, and hopefully it worked to do that. | |||
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#819
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Drama on a popular server is inevitable. This isn't the first time or the last time for PQ will have a saga of drama. My humble suggestion to PQ's dev team is that path forward is remaining resolute, continue to innovate, prioritizing health/wellness, and steadfast transparency. Lastly though pick your battles and this one doesn't need further explanation.
We're seeing in real time why devs often times will evolve to create a layered org where they no long have to deal directly with the player base unless they choose to. For instance, Ooloo if you haven't played on PQ then you might be bringing p99 philosophy expectations to that server and culturally that would be a mistake if you wanted to wield p99 philosophy within a PQ situation. PQ philosophy has been different from the get go and has included ways to have a smaller CSR team. PQ's CSR team evolving to deal with internal issues is a good thing from a player standpoint. My assessment of Ooloo's critique is that it is kind of wildly all over the place and slightly / overtly personal while claiming it isn't personal. If you had constructive criticism that'd be one thing, but I suggest you re-read what you wrote. Then imagine you were in charge of an Everquest project serving thousands of players simultaneously. What would you think of what you wrote if you knew it was from someone who claimed they didn't play on the server that was being discussed. If PQ hadn't grabbed your attention already then trying to please a player like that would not be best use of a dev's time. I have said in the past I think Project Quarm has had some bumps and perhaps this is another minor one. It appears the lesson on this one was learned fast and PQ's dev team responded appropriately. I doubt it'll impact PQ's long term success. | ||
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#820
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Quote:
Game developers being emotionless has never made sense to me as a game developer and game player. I'm a person, I will have opinions as our players do. I'm human, and I make mistakes, as everyone else does. I wear those mistakes on behalf of the server as I do my success; out in public, on my chest.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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