#711
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makes me wonder if people on the forums even play on p99
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#712
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#714
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I never saw much griefing of noobs happening, and there was a whole "starter guild" on the server anyway for those people to band together. Yellow text made kills more exciting to me and I think that aspect can add extra tension to the gameplay, because if you are trying to secretly camp an area and get killed, then now you've given away your zone. The combination of global yellow text and OOC actually lets the server call out the griefers, it doesn't promote more of it on the whole. It's not as if griefers need the yellow text info anyway, to know where the most populated leveling spots will usually be to hunt fresh meat.
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#715
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I always argued that yellow text and leaderboards (that are a product of yellow text) were a bad for the server. And not classic
Also don't think item loot or anything else that makes pvp defeat more demoralizing helps
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#716
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I can assure you than zero people saw a PVP death and thought "Ahh, that scum bag "Raypzem" is in WK right now killing honest levelers. I better go there and fight him! I've been looking for that guy! What a silly post. 1. Global OOC not classic, instant disqualification from belonging on server 2. YT not classic, instant disqualification from belonging on server 3. Global OOC makes whole server feel like red msgboard 4. YT makes people afraid to die because of global public shaming. 5. Global OOC without YT makes people afraid to die because of global public shaming (guy will do his own /OOC LOL KILLED THIS GUY HAHAHAHHAA in lieu of YT These things didn't ruin the server but they made it worse. | |||
#717
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#718
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checking in
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#719
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The other end definitely outweighs it to me - the recognition can make people want to participate in PvP more. If there isn't that extra incentive to do PvP just for the sake of it, then how many will stick to only farming PvE? Saying "it's not classic" is worthless to me, because a low-population server where people know much more info than they used to, and having extra YEARS to farm and level up characters as compared to actual classic EQ, completely changes everything.
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#720
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There are many ways to put in mechanics that foster pvp, whove been suggested over and over (by me) through the years that doesnt involve helping twinks grief people off the server. One of them is events like the ones on live in halloween 2001 where event mobs spawn in different zones. Its harder to code than yellow text im sure, but if we cant have that, no yellow text is better. XP hotzones is another, where as a newb you can prefer a quiet zone away from the dangers of a hotzone. Having a classic Rallos ruleset to re-create the crushbone pvp hub. These are just things off the top of my head. This is why you brainstorm mechanics with the community. | |||
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