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#1
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I love poop socking, trivial persuit is awesome. Way more fun than EverQuest.
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#2
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Auto-Banish first 10-15 seconds on raid-mobs so that nobody spawn socks and everyone can keep a raid force wherever else they'd like(ledge, vs pit, EJ stairs, etc) After that -- Leash the mobs and force the raids to move to the mobs. This removes stupid kite-stalling and everything else. When you engage you engage and FTE is stupid-easy to enforce. Just need buy-in from the DEVs to enable the code. Otherwise, invest in fruit of the loom tube socks. | |||
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#3
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Better yet. Have any raid boss auto DT all members of a guild with more than 15 members in a zone when it spawns. Force a mobilization war!
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#4
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I think most people will agree some sort of mobilization to engage needs to happen. Poopsocking isnt meant for raiding.
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#5
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So, I looked up 'poopsocking' on urban dictionary, and I will never be able to unsee that image in my head.
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#6
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I thought the answer was it isn't classic? If we are going for classic then go for classic, and do what we did on live. Tell the 10 yr olds to take a hike and make the adults act like adults. Most servers had forums and town hall meetings amongst guilds to set up schedules and rotations. The problem here is the instant gratification generation of wow players.
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#7
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the raid mob windows were put in to "fix" a problem so why not have Trakanon banish people in his aggro radius upon spawning. If it would "fix" the problem. Edit: might as well just have him banish everyone inside the door to his lair, or hell everyone in the zone.
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#8
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Ask Nilbog. I just say if it is classic, stick to classic. And the goal is as close to classic as possible. Why don't we have the eye of veeshan shoot flowers at the raid? pffrt
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#9
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As for the 100+ pages of drama the last 2 days, nothing short of a full server split of the introduction of instancing is going to make any of this go away, like, ever. so /shrug.
What you have is two massive armies of malcontents who only get erections when they deprive someone else of something. It's sad, of course, but no gm intervention or rotation or rule change is ever going to completely change the human nature of the people flinging poo in these threads. Which is the real (and obvious) reason it's all coming apart at the seams. Even those who arent completely evil and self-loathing are always going to be pitted against each other from the basic economic nature of the server. Example: Storm Haven, Gnomish Proving Grounds, THF, EZ, PEQ.. etc... many of us have donk around on the other EMU servers and the communities are polar opposites to here. People go out of their way to help each other, to talk to each other, to gear each other, to encounter things together, etc. Why is this? Well EZ, for example, a higher tiered player can farm charms while helping a lower level get their epic 2.0... A higher tiered player can farm augment essences in T1/T2 and have lower tiered folks tag along for weapons and armorz and such. The system is set in place for things like that. Some of the smaller EMUs require the warm bodies to do content, so they purposely seek out and help gear/level newer people to bolster the community. What we have, of course, on P99 is a recreation of... Classic EQ. Which was the be all and end all of 'scarcity'. There's a finite number of high money camps. A finite number of ways to make resist gear. A finite number of raid mobs. etc. etc. And there's little to no reward for helping out the random person. I think Shaere said it best in the other thread when talking about the true measure of a man is how he treats someone whom he has nothing to gain from. It's poignant, and 100% true. The people that stick out in your mind on p99 remind you of this.. And many of them are wearing the TR / TMA tags. And when you get them away from the slavedrivers beating the 'scarcity' stick, are really swell, helpful, caring people. And I can't even count the amount of people i've had issues with on here that i've been best buds with on the other EMUs. In short: the p99 system, like live, is designed to drive an infiinite amount of people to rumble over a finite amount of desired resources, like a pack of starved dogs being thrown small amounts of raw hamburger once a day. And it's a system that's actually classic on steroids, since instead of 100-150 people on this 'classic sized server' who know what they hay they are doing... 90% of the server knows what the hay they are doing, so it's exponentially more 'crowded' and 'qqfest' in the higher tiers. Inb4 ppl who crave Veilous (cuz that's when they actually started on live) talk more about how socking and racing was rampant in 1999 as if they were actually there. [You must be logged in to view images. Log in or Register.] This server is a faithful and well-crafted reincarnation of Everquest circa 1999. The playerbase. ... is..... not. | ||
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#10
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I started in EQ Beta, then played as a Grudge Bearer in Fennin Ro, I can tell you that there was socking. Maybe not to the degree and ruthlessness that it was then, but it was there. For me, I saw it much more in Kunark than in pre-Kunark though. I remember a lot of combined hate raids, etc. Especially hate/fear calendars. It's economics, and right now Trak is in high demand. Everyone knows that VP is coming, and everyone wants to be there when it opens. Just like sleepers will be. It's eq, not an easy game. *shrug* | |||
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