Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 10-02-2019, 11:54 AM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,521
Default

http://wiki.project1999.com/Greater_Lightstone
Cheap and effective light source
__________________
  #52  
Old 10-02-2019, 12:15 PM
Mblake81 Mblake81 is offline
Banned


Join Date: Jan 2011
Location: Bristlebane <Reckless Fury>
Posts: 1,811
Default

Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
http://wiki.project1999.com/Greater_Lightstone
Cheap and effective light source
Yep, it's right there in the inventory.
[You must be logged in to view images. Log in or Register.]

Found here.

Tuesday, April 2, 2019

Quote:
Pete from Dragonchasers posted yesterday about his preferences when playing various kinds of video games on console or PCs. Among the differences he mentioned that shiboleth of gaming, immersion:

"I find that playing on console ... There are fewer distractions and I tend to play for longer sessions which also helps with immersion...

On the PC I’m constantly distracting myself with FOMO around Twitter or Discord. I run with 2 monitors and always have social media up on monitor two and constantly scan it. Because of this I just don’t “sink in” to a game quite as much; my attention is always divided."
Quote:
We goodies sat and medded with our spellbooks open, filling the entire screen. I played for years with no distractions or media other than the official EverQuest display, a nine-inch square inside a UI that filled the rest of my 14" CRT monitor, my only contact with the outside world the chat box at the bottom center of the screen. That was immersion for you...
  #53  
Old 10-02-2019, 12:20 PM
Axlrose Axlrose is offline
Sarnak


Join Date: May 2015
Posts: 261
Default

Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
We are actively working on cutting down the extreme light intensities and radiuses.
Thank you for this (and everything else you fine folks are doing here)!
  #54  
Old 10-02-2019, 03:47 PM
soronil soronil is offline
Sarnak


Join Date: Aug 2013
Posts: 475
Default

Quote:
Originally Posted by Mblake81 [You must be logged in to view images. Log in or Register.]
Yep, it's right there in the inventory.
[You must be logged in to view images. Log in or Register.]
OMG i want that spellbook ui so bad.
  #55  
Old 10-02-2019, 04:30 PM
kaev kaev is offline
Planar Protector


Join Date: Sep 2011
Posts: 1,909
Default

I am encouraged by the progress being made with the lighting. Please continue, and thank you for what you've accomplished so far!
  #56  
Old 10-02-2019, 04:36 PM
Verityn Verityn is offline
Kobold

Verityn's Avatar

Join Date: Sep 2012
Location: Crow’s Pub & Casino
Posts: 138
Default

Do I need to use wineq2 to get the new lighting?

I'm just not seeing any difference in Qeynos as a human with the same 35% gamma I was using before. I am using 50d.
  #57  
Old 10-02-2019, 05:18 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
http://wiki.project1999.com/Greater_Lightstone
Cheap and effective light source

Things are headed in the right direction, but I can still see way past my light source and even far enough without one

Good test is if you go into the Nektulos to EC zoneline, you shouldnt even be able to see the damn walls in that corridor without vision spell/solid light source

Don't hold back, son
  #58  
Old 10-02-2019, 06:06 PM
mycoolrausch mycoolrausch is offline
Kobold


Join Date: Nov 2014
Posts: 170
Default

Quote:
Originally Posted by soronil [You must be logged in to view images. Log in or Register.]
5. All the UI/gameplay differences they've been era flagging that make the game more challenging. 6 buttons first person no tab cycling or pet window, you can't see in the dark, your gear sucks you die a lot, no ports for CR and your spider silk don't stack. That's classic everquest. And if you are just starting here in 2009 and not wanting classic everquest, why are you here? Plenty of great games out there
There actually aren't that many great games out there, the MMO genre is largely dead and most are bad. I play blue99 primarily for these reasons:

1. Creative freedom to create and outfit your character with varied and interesting items that can drastically change their power and abilities.
2. A challenging game world that rewards strategic planning and punishes recklessness.
3. Forced social interaction through grouping, trading, traveling etc that fosters a strong sense of community.
4. A persistent game world with meaningful travel.
5. A strong time invested vs reward ratio, rewarding players who invest heavily in the game world.
6. A large varied array of spells, abilities, items, etc that can be creatively combined in interesting and dynamic ways to create memorable encounters outside the static theme park encounters found in most games.

Notice that nowhere in the list is bad outdated UI design part of my core experience.

I am now playing classic WoW (in addition to p99) and it's refreshing to not be hemmed in by my UI constantly fighting me at every step, being able to see what I'm doing, and class balance that's more sensible (for example, Druids and Wizards not being completely useless) but it also is lacking in some areas classic EQ still excels at.

With all that being said though, I don't make demands of or hold anything against the p99 team who are excellent at what they do. It is their project and they can do with it as they wish [You must be logged in to view images. Log in or Register.]
Last edited by mycoolrausch; 10-02-2019 at 06:13 PM..
  #59  
Old 10-02-2019, 08:01 PM
BlankDiploma BlankDiploma is offline
Kobold


Join Date: Oct 2014
Posts: 100
Default

Hey guys, I just wanted to chime in real quick since I see a lot of speculation about what is and isn't possible with the Titanium client.

I have a background in DirectX programming and I approached the devs a few weeks ago with a fix I cooked up for (some of) the Titanium client's lighting issues. The P1999 team now has the ability to directly modify the compiled shaders being used by the titanium client, as well as a few other interesting aspects of the rendering pipeline (such as racial vision bonuses) [You must be logged in to view images. Log in or Register.]

I don't want to speak for the Devs, so I'm not going to speculate about what they are and aren't planning for Blue or Green (since I have no idea), but I'm sure you can use your imagination.

This is all under VERY active development, but I believe the devs are planning to release a complete lighting overhaul in the near future. What you're seeing on Blue right now is just a couple of accidental premature changes. Hang tight!
  #60  
Old 10-02-2019, 08:24 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

real F'ing EverQuest

you'll get over any losses of QoL when you realize you're playing the game as Brad originally intended
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:56 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.