#51
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On average though, in a normal exp group situation with players who don't have access to tov/endgame loot the warrior with dual wield will out dps any knight of equivalent gear and the group will have gained more exp from the warrior over the knight.
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#52
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#53
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#54
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#55
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It always amazed me that warriors thought their class was good because they had the capability to suck loot and stare at their combatlog while CH's were dumped into them.
Literally their only claim to fame is the defensive disc, otherwise they are outshined in every way (by a lot) by every other class. Tired of giving these mouth breathers more credit than the doorstop they serve as in raids.
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#56
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#57
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Anyone else love waiting for a warrior to proc
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#58
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Warriors and knights with similar weapons are pretty close leveling up outside offensive discs. Similar dps weapons while warriors use aggro weapons (outside the herbalist spade or ToV stuff) which are pretty marginal in terms of putting out damage.
If you're comparing a ToV ___ to an EC ___ then sure, it's not fair. But why are you showing up to random PUG's in The Hole or KC anyways? To brag about your alt's raid loot? Go solo somewhere, hit 60, and park that nerd in a random raid zone. Really, I've played all the tanks to know I'd be happy with any of them. I'm just not patient enough to go that extra mile and spend all the plat and dkp gearing each one up since they tend to be redundant outside hyper-specific instances. As for if a warrior farming scepters is less or more annoying than a pally questing a soulfire for the 30th time? That's TBD... | ||
#59
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I think comparing warriors to sks and paladins in group content for the purposes of *tanking* is a waste of time, because tanking isn't really needed where CC functions. Tanks are needed in raids since you can't CC.
If you want to compare the tanks in groups, probably only worth talking about the damage really, but really even with that, who cares. Just bring cool people, and focus on your group being fashionable because only fashion matters [You must be logged in to view images. Log in or Register.] | ||
#60
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Targets are zerged, classes have narrow functions and either are incredibly important, or not important at all. The fights are boring. The only reason people love rushing to raid targets is because the core gameplay of everquest raiding is bad to begin with in the first place. It's all they have to say they're having "fun", this mockery of what they call "competition".
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If you want to server merge, then you have to server purge.
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