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#5051
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In addition, this can be further abused by people showing up late but before loot has dropped. The whole reason DKP exists, at least in theory, is to equalize loot currency per time, otherwise everyone would indeed be using /random rather than inventing complicated systems. | |||
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#5052
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Oh right, another issue would be that if it's some raid that has no loot for my class, or from which I have all the loot already, no reason for me to show up - that effort does not transfer over to other raids.
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#5053
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Let me know when you find a halfway decent raid guild in any mmo that thinks /randoming loot is a good idea. We can all sit around and nitpick at the downfalls of DKP (and there are some) but like you said the facts don't lie. There's a reason nearly every major guild uses the same system (or a variation of it) | |||
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#5054
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As soon as you build a system that favors one outcome over another, you can throw fairness out the window. | |||||
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#5055
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#5056
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#5057
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You add more rules and can come up with some sort of complicated system to deal with all of this of course - and by the end of this process you will realize you just build your own version of DKP. The whole point is though, with random not all required effort is rewarded, and some effort is rewarded more than other effort. And I also understand the quid pro quo thing, but I also understand human nature. You can try to build a system around ideals about what people should do, or you can build on that is practical and works because it's based on what people WILL do. | |||
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#5058
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__________________
go go go
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#5059
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I hear ya. But I'm just saying instancing is a double edged sword. I am not sure there is any good solution. I'm going to be an outlier and say eq2 actually did an ok job first few years of balancing contested and instanced content. That may be the way to go.
__________________
go go go
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#5060
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And in the case with DKP, a handful of individuals prosper at the expense of a majority that were promised fairness. The DKP argument goes, put in more time, get more loot, even loot you want. But I bet if you looked at the numbers of time spent vs. loot won vs. loot wanted, it'll be very much disproportionate. How many people bid on Uber Penis Extension of Halfling Intrigue? Only one gets it. How many people didn't get it? I bet the ones that didn't get it didn't start bidding on other crap, because they still want the Uber Penis Extension of Halfling Intrigue. That means all of the DKP they have is dormant. Just lying in wait, while other DKP out there is scooping up other loot (unless your idiot guild is letting that shit rot) so now who is really getting more loot for their time? I really want to see the numbers. I predict it's not as even or fair as you think. | |||
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