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  #41  
Old 12-23-2011, 06:34 PM
mitic mitic is offline
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we are doomed to play eq forever
  #42  
Old 12-26-2011, 11:58 AM
usedtobejubaloftorv usedtobejubaloftorv is offline
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I got SWTOR a few days ago... it feels a lot more like a single player RPG than a MMORPG.

Think KOTOR2 merged with WoW and then on top of that layer on all the coolest features of Dragon Age.

It's not very WoW-like in feel, more in the sense that it obviously included a number of MMO features that were developed for or improved by WoW. If you are either expecting a WoW clone or worried that it might be one, you can set that concern aside - it's not. Regular PvE gameplay feels more like Dragon Age without pauses than it does like WoW.

Also, the classes are unique - not like WoW or its predecessors in any way. I get the impression that they actually went back to old school D&D in thinking up and redesigning classes - for example, the Jedi consular/shadow I'm playing plays like a 2nd Ed. Fighter/Thief from the Baldur's Gate days (with perhaps not quite so much cheese).

So far, it looks like a fantastic product, high production quality, no skimping on the dialogue, very immersive. I like very much how it hides a lot of the network mechanics (there's a minimum of "loading please wait"), and while the difficulty level is low (so far, anyway - I can beat virtually all of the encounters using just double attack), there's enough going on in combat to keep you solidly engaged.

Haven't tried the PvP yet - that's not really my thing, even though I'll do it every so often - so I can't report on that.

If you got the $60 + $15/mo. to drop on it, it's worth your time.
  #43  
Old 12-26-2011, 12:02 PM
usedtobejubaloftorv usedtobejubaloftorv is offline
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Quote:
Originally Posted by connect [You must be logged in to view images. Log in or Register.]
and saying this is a wow clone is saying wow is an EQ clone...
WoW felt a lot closer to EQ when the former came out, than SWTOR feels like WoW. SWTOR probably represents 10x the amount of original work that classic WoW was.

But more than that it's a lot more coherent - when you go from area to area, it's not just because you've outlevelled the last area and you need something new - you get led there, compellingly, by the plot.
  #44  
Old 12-26-2011, 12:18 PM
burkemi5 burkemi5 is offline
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Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
Dude it's fucking easy, you can't argue that.

Not so much they aren't "on the ball" more they complain and blame the game for being too hard when they refuse to communicate at all.
I haven't played SWTOR, but I have played WoW. From reading what you guys are saying, it sounds like WoW has ruined people's expectations of what to expect from an MMO. On WoW you can grind to max level in two weeks and acquire gear that is slightly below raid level in less than a month. Personally, I found the WoW paradigm to be pretty messed up, and hopefully this isn't how SWTOR is working. Ninja, hopefully your future groups won't be full of people from WoW who expect to be handed max level and almost max gear in 2 months.
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  #45  
Old 12-27-2011, 12:17 PM
Rogean Rogean is offline
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Quote:
Originally Posted by Killua [You must be logged in to view images. Log in or Register.]
I added another 4gigs of RAM to my computer so I'm up to 8gigs now (not just for this game, was planning to do it anyway). My computer is no longer sluggish after I close SWTOR, was a bit surprised it made that much of a difference. In game performance doesn't seem to have changed much though.
Q6600, 8800GT, 8GB ddr2 800, Win7 64bit, it runs pretty smoothly on this, but I have settings on low cept for texture quality is on high because a friend of mine mentioned that their computer actually runs the game better with it on high rather than low. Which is a bit odd, I didn't really notice any change with the switch.

I'm playing an Operative on Vulkar Highway if anyone else is there. Name: Xuzi
SWTOR can only use a max of 2 GB Ram (Since it is a 32 bit application, even running on a 64 bit machine). That would explain why it wouldn't improve the performance of the game, and it did however let your tasks in the background keep their memory, instead of paging and forcing the computer to pull all that from hard drive after leaving the game.

However, now that I think about it, SWTOR actually utilizes two processes, which means its theoretical maximum memory usage is 4 GB.. But I don't think that it will be splitting the memory load that evenly, one of those processes has to be responsible for graphics while the other is responsible for mechanics and gameplay, and the former would be using the bulk of memory.
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  #46  
Old 12-27-2011, 12:42 PM
Diggles Diggles is offline
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Could you make SWTOR LAA? Seems like it would help a bit for people.
  #47  
Old 12-27-2011, 01:27 PM
Gwence Gwence is offline
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Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
I was in a large preformed guild, people constantly complained in /guild and /general the game was "too hard".

Even in Warzones people played like shit and never communicated through /ops while ignoring the few that did.

Game was fun as KOTOR 3 and that is it for me. Leveling was fast, easy, and effortless while anything other then leveling that required others to work together was a waste of time with dogshit/silent players.

At least on the Republic side on the PvP server I rolled on. I was the only one who EVER had protection points in Warzones or any idea of wtf was going on.

When it came to "pulling" or "tanking" in PvE it was even worse, I was like the only tank I ever saw (Vanguard) who pulled or tanked correctly.

Everyone else ignored anything I said while contributing nothing through chat other then "Don't tell me how to play" resulting in constant flashpoint or heroic wipes.

The same people would leave immediately after wipe while complaining the game was "broken and too hard" when it was obvious the game is extremely easy but these people seem to expect free loot with ZERO effort or coordination.

The players ruined the game that was too easy and boring to play alone.

While also being too shitty, whiny, and silent to accomplish anything as a group.
I dont know what server you're on, I picked one that was labeled population "standard". there seems to be quite a bit of players. Anyway I have run into a few people that get discouraged easily when things turn bad. But I think that's the culture for video games these days.. Easy mode.

That said, I have run into a considerable amount of players who don't give up on shit and aren't expecting handouts.. they quickly get put on my friends list and I've pretty much done all my heroics and flashpoints with these people up through Alderaan.

I think it's more about finding likeminded players and ignoring the newbs.

While the main story quest has been quite easy, some of the heroics/flashpoints can certainly be challenging especially if done at the proper level range.

I was kind of hoping the P99 people that are playing this game would play on the same server whether it be pvp or pve and start a guild so when the time came we could own eternity vault and the palace thing and do them on hard/nightmare.

But that seems to not be happening so far.
  #48  
Old 12-27-2011, 01:31 PM
Gwence Gwence is offline
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also I helped take down the world boss on taris with a bunch of level 20-25's.. they tried like 3 times before they got him with just a bunch of randoms in the zone...

the competitive mmo spirit does exist!
  #49  
Old 12-27-2011, 01:41 PM
Rogean Rogean is offline
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I've actually been creating the challenge for myself. I am progressing along my class quests 2 levels below the level recommendation on the areas. Solo the entire time except for 1 Flashpoint. I'm doing the typical procedure of grabbing every quest in an area when I show up, but I do a lot of sneaking around unless the quest has a bonus kill quest.

Playing correctly is the key though.. I take time to learn what my abilities are and how they work, and how each can influence the others, and form a strategy to use. The game is filled with wow players and etc that want easy-mode button mashing. I've solo'd Champions 2-3 levels above me.

Playing a Jedi Shadow btw.
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  #50  
Old 12-27-2011, 01:49 PM
SyanideGas SyanideGas is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Playing a Jedi Shadow btw.
How is the Shadow as far as gameplay? Thinking about making a Consular,they seem pretty cool.
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