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Old 10-24-2020, 05:36 PM
BlooDReDRagE BlooDReDRagE is offline
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Free bump, for how cool this idea is. Trying it out myself on my first character coming back into EQ. Sounds a lot cooler of an idea than just dumping my starting stats into INT.
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Old 10-24-2020, 09:09 PM
Ivory Ivory is offline
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Originally Posted by BlooDReDRagE [You must be logged in to view images. Log in or Register.]
Free bump, for how cool this idea is. Trying it out myself on my first character coming back into EQ. Sounds a lot cooler of an idea than just dumping my starting stats into INT.
I wrote a guide for it even! https://www.project1999.com/forums/s...d.php?t=368553
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Old 10-24-2020, 09:15 PM
Baler Baler is offline
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Make a wiki guide [You must be logged in to view images. Log in or Register.]
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  #4  
Old 10-25-2020, 03:01 PM
Natewest1987 Natewest1987 is offline
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How bad is this going to suck when the low skill cap won’t hit anything and bone knights have capped max melee damage ? ?

Curious before I start down this path
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Old 10-25-2020, 03:44 PM
BlooDReDRagE BlooDReDRagE is offline
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Originally Posted by Natewest1987 [You must be logged in to view images. Log in or Register.]
How bad is this going to suck when the low skill cap won’t hit anything and bone knights have capped max melee damage ? ?

Curious before I start down this path
I considered the same thing. By then, you could probably just transfer back into the "normal" necro roll. I assume, because I am super low level still, that the Bone Knight build makes leveling faster than going the normal route, making the build at least worth it in that aspect. Am I right?
  #6  
Old 10-25-2020, 09:57 PM
Ivory Ivory is offline
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I can't see it working very well past level 30, and definitely not in the latter half of Kunark content. People seem to vastly overestimate the tanking power of a character with like 6-700 AC and practically no defensive skills
I'm level 50, and I still tank. I can face tank ice giants, or dar ghouls ... or even go toe to toe with a belted frenzy in lower guk (it's how I fight them, sometimes they might get some good hits in... but I just gotta take a step back to let pet take over the agro and lifetap and then jump back in if they get too many strong shots off).

It's night and day my ability to tank compared to a "normal" necromancer. I was with a wizard down there once, who had what a normal necromancer would have in terms of armor... and the frogs shredded him.

The 51+ game is gonna be interesting though, but I think I can keep up with proper armor.

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Originally Posted by Natewest1987 [You must be logged in to view images. Log in or Register.]
How bad is this going to suck when the low skill cap won’t hit anything and bone knights have capped max melee damage ? ?

Curious before I start down this path
My parses in plane of hate were showing my hit rate was about the same as full melees (hit rates seem to have a wide range per fight for everyone).

And my sustained melee DPS was going way over anyone elses (I was hitting 100+ DPS combined with my pet, and rogues were doing 30... that's the level of an enchanter charmed planar mob in terms of damage output).

And yea, there is capped max melee damage...of 146 damage per swing. I'd be ok meleeing for that much without a restriction on enemy type though. On top of the pet damage, that definitely would be enough to put bone knights at top DPS in kunark era.

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I always have been curious as to why necros start with more dex at character creation, and has green text on the number to indicate it's a recommended stat. Exactly why is that?
Is because of their vampiric embrace, a self buff that adds a lifetap proc to all of their attacks. And then also some pretty nice proc weapons too (staff of undead legions turns a bone knight into a top DPS against undead).

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If you are going to be staben and stuff wouldn't the silver chitin wraps be a good idea?
Those is no good, 22% haste isn't so great (and it's velious era!), with low AC. I'm aiming for high quality melee haste...so 41% in kunark.

Look at these potatoes!! https://wiki.project1999.com/Grey_Suede_Boots
  #7  
Old 10-26-2020, 12:15 AM
Zoolander Zoolander is offline
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Quote:
Originally Posted by Natewest1987 [You must be logged in to view images. Log in or Register.]
How bad is this going to suck when the low skill cap won’t hit anything and bone knights have capped max melee damage ? ?

Curious before I start down this path
actually, u don't need to hit anything, u just need to PROC with high DEX.

that compared with stacked leach spells works but yeah, noone confirmed yet if 50+ works too.
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  #8  
Old 10-25-2020, 04:50 PM
greatdane greatdane is offline
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I can't see it working very well past level 30, and definitely not in the latter half of Kunark content. People seem to vastly overestimate the tanking power of a character with like 6-700 AC and practically no defensive skills. It's a gimmick that might be fun to try, but anyone who thinks this is some kind of genuinely viable alternate necromancer playstyle will be disappointed. You probably shouldn't think of this as anything other than a different way to level a necro twink up to 30ish.

If they removed the melee damage cap for casters and you get your hands on a Rod of Annihilation, it's possible that the DPS would be almost kind of okayish against very low blues. That's a pretty high bar. And if you think you'll do good DPS with a Staff of Writhing just because you stuck 25 points into dex, I've got a bridge to sell you.

Don't get too carried away by this melee encromancer fantasy.
  #9  
Old 10-25-2020, 05:54 PM
BlooDReDRagE BlooDReDRagE is offline
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I always have been curious as to why necros start with more dex at character creation, and has green text on the number to indicate it's a recommended stat. Exactly why is that?
  #10  
Old 10-25-2020, 08:18 PM
Shourty Shourty is offline
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If you are going to be staben and stuff wouldn't the silver chitin wraps be a good idea?
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