#41
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I'm happy with enchanter, but I probably wouldn't have made mine a human if I could go back and re-do. Only went human because I started on day 1 and FP /Qeynos newbie yards have highest spawn density of any newbie yard, so it was the only way to get level 2 within five hours [You must be logged in to view images. Log in or Register.]
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#42
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#43
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I feel as if every class is the way it was intended to be. Think about it..if this game was balanced, it would suck and not be Everquest. A warriors job is to lead a group into battle so he's going to be group dependent for the most part. An enchanter is an illusionist, a controller of the "mind"..it made sense an played into the lore that they'd be able to give other players mental "clarity" and change NPCs perception of reality.. necromancers do exactly what necromancers should do..cast plagues, curses and control undead. paladin's are holy warriors , sks etc etc. I personally think the devs did an awesome job on everquest and made it to where us player would need each other, somewhere down the line..wether if it's just for a portal opening or an increase of run speed lol.
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60 Gnome Arch Mage - Christina PVP
52 Gnome Heretic - Isis/Desirae PVP 53 Halfling Wanderer - Carter PVP 45 Dark Elf Wizard - Smurf PVP 41 Enchanter - Jeffery PVP 37 Iksar Monk - Buster PVP 26 Human Ranger - Kenny PVP RED99 | ||
Last edited by Christina.; 04-02-2020 at 04:49 PM..
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#44
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- Their CC abilities - Their DMF buff - Their ability to offtank - Charm undead - Lull half of Lower Guk - Solo pull - Top tier dps (DD, pet and/or DoTs) - Ability to self heal - ability to heal others - Their lack of a huge xp penalty Any group that doesn't want a necro is a group you should avoid. | |||
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#45
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necros dominate
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