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  #451  
Old 02-17-2024, 04:24 PM
Jimjam Jimjam is offline
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Block represents movie martial arts style block of the weapon with the hands, rather than the parrying, etc that other fighting classes would do with their own weapons.

Sony seem to agree with you though, and did add a way for non-monks to block with shields.
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  #452  
Old 02-17-2024, 04:46 PM
bcbrown bcbrown is offline
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Quote:
Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
That kind of shows how incompetent the devs are then, doesn't it?

It took them until Dragons of Norrath to figure that out?!
IIRC there was something completely broken about Shamans for the first 6-9 months. I think it was Alchemy, maybe it never succeeded or never gave skill-ups. The devs insisted it wasn't broken, because whenever they did their testing, they used dev tools that created mid-level shamans that skipped over whatever mechanism caused the bug. If a single member of the dev team had leveled a shaman up naturally the bug would have been obvious.

Anyone else remember this? I just found a newsgroup post complaining about it: https://groups.google.com/g/alt.game.../c/eTn9DwdwPhY
Quote:
Aside from the potions, Alchemy is broken for the basic reason that you
*can't train* the skill. It's permanently stuck at zero due to a bug (trade
skills can't be trained past 21- and alchemy is obtained at 25, which means
if you could put a point in it, you'd train it past the limit. Ergo, no one
can make the skill go up.) The result is that making any potion except one
is equivalent to trying to make banded with a zero skill- not happening.
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  #453  
Old 02-17-2024, 06:44 PM
Duik Duik is offline
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A bit late but that sounds like a job for a quest to fix.
Hail Alchemy Dude. Hello young one. Feel like making a potion do we? Give me ItemA + ItemB and you get 25 skill points. (Or whatever lvl it starts at.)
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  #454  
Old 03-19-2024, 06:25 AM
Xitayasl Xitayasl is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
A bit late but that sounds like a job for a quest to fix.
Hail Alchemy Dude. Hello young one. Feel like making a potion do we? Give me ItemA + ItemB and you get 25 skill points. (Or whatever lvl it starts at.)
There's no doubt this needs to be fixed
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  #455  
Old 04-18-2024, 04:37 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
It's odd that only monks received block, but also that it works against attacks from the front and back. IIRC even in WoW players can only block/parry attacks from the front but in EQ...



If nothing else, war/pal/shd could have received block but with the skill requiring a shield be equipped. A secondary shield would have blocked attacks from the front and a back slot shield attacks from behind. And nothing would have been taken away from monks, since theirs would still be the better version independent of gear.
What do you think an Iksar's tail is for
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  #456  
Old 04-18-2024, 10:16 PM
Ennewi Ennewi is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
What do you think an Iksar's tail is for
Impressing mates and storing fat? Blocking would also make sense, though that doesn't explain human monks, unless...

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  #457  
Old 04-27-2024, 01:15 AM
greatdane greatdane is offline
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If you frighten an iksar, their tail falls off. Seen it myself.
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  #458  
Old 05-23-2024, 08:32 PM
Dundrige Dundrige is offline
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Warriors are very good DPS in addition to being the tankiest of classes I've heard, so they are actually useful. I'm not sure why anyone would find them useless?
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  #459  
Old 05-23-2024, 09:47 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Dundrige [You must be logged in to view images. Log in or Register.]
I'm not sure why anyone would find them useless?
There are a few reasons:

1. Warriors are one of the worst solo classes in the game, which does limit their usability for some players. I am not saying Warriors can't solo, but most classes do it better, and cheaper.

2. Warriors often need assistance to hold agro. For example: a root class will root the mob, so the Warrior doesn't need to get to the top of the hate list. While this is effective, the Warrior is doing less work in the group compared to a Knight. There are some items like Bio Orb that can offset this issue. A blinded mob will also just attack the nearest player. But blind is riskier due to the mob running away when all the mob's targets are out of melee range. Knights do not need to spend 100k to have a reliable method for getting the mob to attack them.

3. The self sustaining agro of Knights, and their superior ability to pull, is worth the trade-off of lower DPS for most P99 content. This is because dedicated DPS classes typically do enough damage to clear most group content already, and DPS has diminishing returns in a lot of scenarios. This is why you rarely see 6 player groups. The extra DPS the additional group members are providing does not offset the XP loss the group is getting for having 6 players instead of 3-4.

Obviously Warriors are amazing in the situations we use them. Warriors are the best tanks in the game when you need Warrior Discs. When geared with raid items, they can solo well enough too.
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  #460  
Old 05-24-2024, 01:03 PM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Dundrige [You must be logged in to view images. Log in or Register.]
I'm not sure why anyone would find them useless?
bad players, namely
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