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#1
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I never played WoW.
I was mid 50's KC grinding Monk working on Whistling Fist robe when PoP came out. That is when my group of friends split up in-game. The hard cores joined raiding guilds and hit 65, leaving us more casual players to fend for ourselves. There was a group of 6-7 of us IRL that all started playing together originally. So, PoP caused our real life group to fracture ingame and with WoW around the corner, it was just going to be another fracture on top of what we already experienced. When I got back into things since that time, it has always been the emu scene. Did finally play WoW classic emu a couple years ago, just to see what fuss was about. It did seem easy mode after EQ, though it did have cleaner graphics. | ||
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#2
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It was too easy at first and the community was full of scrubs.
It's a better game then EQ now. The populous idiots still mill about however. | ||
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#3
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EQ1 basically died mid 2000's.
Fan Faires are dominated by eq2 players, guilds, and content. In Atlanta in 2006 fan faire, there was one table that held the eq1 players during the main dinner. The key to understand WoW is that it was both new and comfort food. Everyone had played Warcraft. Wow's success was nearly automatic. People loyal to the eq brand moved to eq2. I can' remember anyone missing eq1 after they moved on. It was not yet this "thing" that people are still attached to even though it is long since over. I cannot figure such people out. Let it go! Anyone who is still posting about original everquest in 2022 is insane.
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go go go
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#4
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Quote:
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#5
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Quote:
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#6
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If I had to list other things that I personally like, and am assuming others do as well, about EQ over WoW, I'd also have to go with
1. Less cartoony graphics. I don't mind the oversized shoulderpads, at least they're not 40k big. But I can understand how people might prefer more realistic EQ graphics 2. Fucking enchanters, man. And bards I guess. There's really no WoW class remotely like it. Warlocks were WoW's necromancers, most of the rest of the classes had a WoW equivalent. Sure SK's, wizards, and monks didn't but those still had a WoW archtype fairly close to them. But enchanters and bards were a completely unique kind of archtype, and I think the reason WoW didn't continue them was they saw them as too hard to balance, I'm guessing 3. This goes along with PVE being too easy but I think there could be a decent amount of pushback to making all WoW classes able to solo to 60 easily. And I think there was this element in EQ of making classes that normally are not known to be great solo'ers great via twinking. Twinking when I was playing WoW wasn't really a thing because you simply didn't need to. You could take any class to 60 in green quality gear grinding mobs, you didn't even need to do dungeons or quests. The only WoW version of twinking was low level BG's, where it got pretty serious. But everyone knows WoW's pvp was light years better, so... | ||
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#7
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Quote:
I was given an order by my squad leader and I followed it. If you have a problem with that, I would tell you to take it up with my CO except he was the guy I couldn't get to in time. Maybe that's funny to you. It isn't to me.
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go go go
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#8
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If posting about old games makes one insane, those speedrunner folks must be gibbering maniacs
Actually... wait... | ||
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#9
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Quote:
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lootmaxxed and eq pilled
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#10
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EQ1 started dying with release of Luclin around the same time Dark Age of Camelot came out. Luclin sucked and finally had another ok MMO to go to.
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