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  #311  
Old 11-30-2023, 04:44 PM
skulldudes skulldudes is offline
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dsm do you actually go through the entire post history of every single person who engages with you to catalogue their, by your extensive definition, "troll posts" [You must be logged in to view images. Log in or Register.]
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  #312  
Old 11-30-2023, 04:51 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by skulldudes [You must be logged in to view images. Log in or Register.]
dsm do you actually go through the entire post history of every single person who engages with you to catalogue their, by your extensive definition, "troll posts"
The examples I gave in my previous post were from this thread. You don't need to look further for those posters.

My definition of trolling is just the basic definition of trolling. It is not custom or "extensive". Are you suggesting any of the quotes from my previous post https://www.project1999.com/forums/s...&postcount=310 are not troll posts?
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  #313  
Old 11-30-2023, 04:52 PM
Snaggles Snaggles is offline
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Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
Clinging is however currently the same aggro as a shadow vortex or shroud of hate. (edit: Oh you mentioned stat taps. I've tested it. You get full aggro for "didn't take hold" and "immune to changes in runspeed" too.)

It's too bad about DC. There are patch notes (after our era) about slow first getting moved to disease, then slow having too much aggro and that aggro getting fixed. I assume that's where DC's aggro should be nerfed, and that it's a bug that it's nerfed on p99.
I'm basing this only on my own experience trying to rip aggro with ensnare in slot one using a GCD compared to flame lick. Often for general running around I'll have snare up and not flame lick. In one instance it took like 8 snares to peel a HoT mini on to my ranger once the warrior dropped.

I havent done much grouping with my SK on p99. On live Clinging was my workhorse and seemed to be ok. It's technically just not nearly the hit that an AC debuff is like Shadow Vortex. Even for a warrior that uses proc weapons limited to the "max threshold" the snare whip proc is rather low compared to say a Frostbringer. This is likely a case for people to just gauge as they go, I really doubt most sks can keep aggro primarily using Clinging off a geared rogue at 60. Good to have a few big spell taunts on the bar just incase you need them.

Snare/root component is pretty low aggro, the damage is basically threat if it lands. For some reason ac/attk taps or debuffs, slows, blinds, poison counters, if cast all get you to a pretty high level of hate. Formerly disease counters too. It's also why spells like druid swarm or necro/sk blood dots are low threat...they are basically the darkness line w/o the snare component.
Last edited by Snaggles; 11-30-2023 at 04:54 PM..
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  #314  
Old 11-30-2023, 04:56 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I'm basing this only on my own experience trying to rip aggro with ensnare in slot one using a GCD compared to flame lick. Often for general running around I'll have snare up and not flame lick. In one instance it took like 8 snares to peel a HoT mini on to my ranger once the warrior dropped.

I havent done much grouping with my SK on p99. On live Clinging was my workhorse and seemed to be ok. It's technically just not nearly the hit that an AC debuff is like Shadow Vortex. Even for a warrior that uses proc weapons limited to the "max threshold" the snare whip proc is rather low compared to say a Frostbringer. This is likely a case for people to just gauge as they go, I really doubt most sks can keep aggro primarily using Clinging off a geared rogue at 60. Good to have a few big spell taunts on the bar just incase you need them.
Yeah I typically have Clinging, Shroud of Hate, and Shadow Vortex on bar so I have enough spells when needed. Clinging costs less, so it's good to use if you just barely lost agro due to white damage. Shroud of pain can be put on bar too, but it costs more mana than all the other spells, so I only do that if I really need to.
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  #315  
Old 11-30-2023, 06:42 PM
Vivitron Vivitron is offline
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Snare (clinging)/stun/ac debuff/atk debuff/slow/root are all 100% equal aggro to eachother on the current patch.
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  #316  
Old 11-30-2023, 10:46 PM
Toxigen Toxigen is offline
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root aint equal all you gotta do is stand the closest
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  #317  
Old 11-30-2023, 11:10 PM
Vivitron Vivitron is offline
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Nope. Equal on this patch.
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  #318  
Old 11-30-2023, 11:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
Nope. Equal on this patch.
Being the closest player to a rooted mob means said rooted mob will always attack you, regardless of where you are on the agro list. That's what he is referring to.
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  #319  
Old 11-30-2023, 11:55 PM
Vivitron Vivitron is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Being the closest player to a rooted mob means said rooted mob will always attack you, regardless of where you are on the agro list. That's what he is referring to.
Oh yeah it does that too.
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  #320  
Old 12-01-2023, 12:02 AM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
Snare (clinging)/stun/ac debuff/atk debuff/slow/root are all 100% equal aggro to eachother on the current patch.
I'll try it but expect its garbage aggro. Or any sk can give it a crack, if so Clinging is the new DC and shadow vortex doesnt give ya anything but a bit of AC on a short timer.
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