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#21
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![]() yea sersiously move this to failed project red server chat. can't you tell not many people really want to play red. even with the downtimes on blue it still didn't cause everyone to go red. you will only cause the already irate players to completely stop playing.
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If reality doesn't fit the theory then reality must be changed! -unknown
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#22
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I could never imagine not doing what I wanted to do because a guild got there before me. In pvp, you can fight for the right to the zone. No "poop socking"(Never even heard of this term until reading blue forums). PvP is definitely not for everyone, as proven on these blue forums. Many of the people here have tried pvp in one game or another and probably got their shit pushed in. So much so that they actually are offended and scared by the mere mention of pvp, as demonstrated in this thread. | |||
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#23
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EQ is much less gear-dependent on the whole than most mmos. | |||
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#24
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Everquest pvp starts becoming more gear dependent with Kunark and even more so in Velious. | |||
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#25
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![]() I never played WoW PVP. The only MMORPG PVP I played was in DAOC, and I loved that (didn't play Secrets of Atlantis...or whatever it was that added UBER RR's).
I could see classic EQ being fairly fair PVP wise. But Kunark? Twinked Monks, people with Fungi's? I'm just not seeing how anyone could stand a chance against a twinked Kunarkian melee.
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Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#26
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#27
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![]() Level 19 druid LFG
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♥T R A L I N A 52 Druid | ♥P I M E N T O 29 Paladin | ♥C E R E N N A 52 Vicar
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#29
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On the whole, EQ is far less gear dependent than other mmos. Especially in a PvP setting. Now take a fresh max-level character in EQ and compare a max-level character who has had time to gear up in terms of their PvP potential. Do the same for other MMOs. The relevance of your attempt to find the most extreme case vanishes when compared to its greater context. Try to PvP as a Fresh 80 vs a geared 80 in WoW pvp - as any class, melee or whatever (as your example is limited to pure melee vs caster) - then come back and tell me how gear-dependent EQ is. This is probably true of any modern MMOs because later MMOs made more strongly defined gear stratification at the higher levels. EQ did this poorly because it was the first to do it - the reward you get for your work is far less, and therefore most people prefer the WoW-style easy gratification MMO, because a well-geared 80 stomps the daylights out of a fresh 80 without any effort or skill. In EQ, the game doesn't begin at max-level because the upgrades really don't make as much a difference in terms of raw power. You are likely still using items that you could acquire in your 20s, 30s and 40s (runed bone fork, Sarnak Emblazoned Tabard, etc cheap resist gear). That's why your example sucks anyhow. | |||
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#30
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Quote:
One post about unstopable kunark melee, the next about how gimp the melee is without stacked up MR. That pretty much illustrates that power is always in the eye of the beholder. On red99, every class has their roles and is competitive in pvp. Especially thanks to Null's well thought out resist system. Its very balanced so that there wont ever be this HUGE imbalance between melee and caster. So set yourself free and play what you want. | ||||
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