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#1
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not cucked, put in their proper place with evidenciery based science
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#2
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According to what Starkind said in the other thread: "It make charm last an average of 30 seconds on mobs 1-2 levels below the caster."
That doesn't sound like a significant impact on Enchanter Charm soloing. You're not usually charming mobs 1 to 2 levels below you anyway haha | ||
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#3
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Seems as though level 60 enchanters will basically not be changed much at all? As they have a minimum level advantage of 7 for all their pets anyway? Didn't read too much into it.
__________________
60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> ![]() | ||
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#4
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This doesn't seem like much of a change
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#5
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It's probubly pretty easy to feel the difference, just unequip your cha gear and see how often you get breaks. Im sure it's not noticeable for anyone who isnt leveling.
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#6
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Quote:
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#7
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so any point in playing enchanter anymore?
Should I just reroll to necro on green? My baby enchanter just got to level 12 the other day haha | ||
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#8
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Show your evidence that it is classic mr feed me grapes while I demand to be fed grapes!
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#9
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Quote:
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#10
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I think that people predicting it will make charm function as if the chanter has no cha gear on is probably pretty accurate
Also makes all chanters probably benefit from a full time set of int/hp/ac gear and only strap on the cha set when lulling I’m not really down with re-itemizing and nerfs whenever the devs feel like (or in their words whenever they can complete the coding work). If I wanted to play an MMO with continual balance patches I’d just play a modern one with an actual end game that isn’t reroll + twink like p99’s is So I’m out. Ya’ll can’t have my 11k pp on green cause I may come back someday after I get tired of FF14 to twink out a version of the new master-class, Iksar Necro | ||
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