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#21
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AoE mez is not something that you really gain great value from regular use if you are pre-56 xp grouping.. however if you dont keep it on your spell bar, you WILL wipe because you got a bad pull and were not ready.
I am sure Yummies has at least once in his life had someone pull 6 or 7 things, and wasn't able to control it. Maybe you don't remember if you swear by the hand of god that you haven't, I wont believe you :P That shit does happen in XP grind EQ and its not a big deal. I used to not keep AoE mez memmed until after the 2nd bad pull over the course of like a 20 level range, I realized that if you are grouping and you want to be the hero, keep aoe mez memmed and save it for the bad pulls. That said, on a 4-5 pull you can easily use single mez to CC it without it being inefficient for your healers. | ||
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#22
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I think it's mostly a question of level. If you're trying to CC yellows or reds then AOE Mezz will get you killed because of resists and multiple aggro at once.
If you're CCing blues then it's a convenience that saves your healers mana and gets things rapidly under control. For non-crisis CC I would say AOE Mez is just one option out of many. It's a good option but there are alternatives. However, AOE Mezz is unique in having the ability to stop crisis trains. When someone is about to die, or when many people are about to die, AE mez can be like pushing the pause button. In a crisis, the time it would take to use a different CC option can result in deaths. Those times should be fairly rare. But when those times happen, AE Mez is unique in it's train stopping ability. I think AE Mez causes controversy because having it sit there on your bar really does feel like a waste. It's just so rarely uniquely needed. But then every other week you have that one situation where it's a lifesaver, possibly a group wipe preventer. When your group accidentally pulls a few blues with one or two reds in the mix, there is a great temptation to AE Mez. These situations call for restraint. It's more effective to single target mez because the AE mez can so easily lead to multiple aggro, which according to enchanter reflexes will cause you to try to stun, which will then lead to more more resists and more aggro. Then you die even if your cleric is full mana. AE Mez when there are reds or yellows around is suicidal. So what I do is con everything before AE mezzing. If there are reds I single target mez them. | ||
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#23
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Dazzle > right click to remove cooldown > Fetter > Right click to remove cooldown > Dazzle. keep repeating. This locks down multiple mobs in very quick succession.
I personally do not use AE mez... ever, due to the unreliability, and the fact that once they are AE mezzed I cant follow up with dazzle anymore unless I root them and wait for the mez to break on its own. Basically I feel like I have a lot more control over what im doing when I am picking and choosing targets to CC rather than leaving it all to chance. I especially hate AE mez on raids. Because im sitting there doing my thing and then an AE mez wipes out all of the CC I am maintaining, and then the chanter responsible usually does not make a point to keep them CC'd. Ive seen this cause plenty of wipes in the past when they all break and kill me first, and then the raid. Fetter is a great spell if you have a group that is worth anything, much moreso than mez on non casters. | ||
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#25
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Catherine.. I'm a dazzler myself. I see you girl!
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