#21
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Back to the regressive interface BS. You are aware the ui in velious sucked donkey? I love how this project is obsessed with making the user experience worse in every aspect. Instead of a tolerable balance.
Have fun in screens the size of postage stamps.
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Tanrin,Rinat,Sprucewaynee | ||
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#22
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Why do you think we had a compass on here for years, and it was removed not long ago? | |||
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#23
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#24
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#25
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Late eq sucked due to lack of inspiration, not due to the client experience. Ripping out the ability to customize a user experience is dum.
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Tanrin,Rinat,Sprucewaynee | ||
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#26
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Tanrin,Rinat,Sprucewaynee | |||
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#27
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If you're not playin on a 15" box monitor over dial-up, shit's not classic. Just sayin.
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#28
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And my mistake, I thought the project was more about the original experience than an exact duplication. I'll keep that in mind. I hope when my monk gets to 60 they are as OP as they were pre luclin nerf at tanking better than warriors on trash hehe! Quote:
If the /corpse didn't seem to have such a short range and feel so laggy on this server it would not be as big of a deal to me. I could be misremembering the range, but I swear it's only about 60% of the distance that it was on Live. | ||||
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#29
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The Velious UI was a full screen UI, so forcing it wouldn't be a 'bad' thing.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#30
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Making me think could have horrible impacts =D.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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