#21
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It currently doesn't reoccur at all. You cast it, it lands as soon as the spell is done casting like every other memblur, and that's it. If people are saying it worked "late in the fight" obviously it's not working as intended.
I also doubt we got the 2000 "RA has been made more effective" patch. It's basically useless, I would never use it if I didn't sporadically check to see if it's been fixed. [Sat Nov 11 13:03:18 2017] You begin casting Reoccurring Amnesia. [Sat Nov 11 13:03:21 2017] You feel your mind fog. ^That's it. It has a 3 second cast time. Here it is on a mob, same thing. [Sat Nov 11 13:06:28 2017] You begin casting Reoccurring Amnesia. [Sat Nov 11 13:06:30 2017] A forest giant sapling tries to kick YOU, but misses! [Sat Nov 11 13:06:31 2017] A forest giant sapling tries to hit YOU, but misses! [Sat Nov 11 13:06:31 2017] A forest giant sapling blinks a few times. | ||
#22
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The "late in the fight" comment was December 2002, so would need to pin point if and when that occurred (could have just casted the spell late in the fight, causing the same hate list behavior).
The March 2000 comment about "fixed recently to reoccur once" could have just been interpreted as such from a dev post and the patch notes (we all know how EQ claimed things were fixed...), the February post mentions specifically how the spell is working on P99 and that the spell is still not reoccurring. I've tried to find more info but coming up a bit short, maybe there are some casters realm posts out there. If someone can dig up some posts or a log file in era it may help besides just asking for a fix.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#23
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All information taken from Casters Realm
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I can't get the Wayback Machine to load the comments prior to January 2001, but it seems the only question is when this was fixed. The post Rygar quoted "Enchanters Exist Too" was posted in January, 2000 so we can deduce it was fixed some time between January 2000 and January 2001. Regardless of the exact date it was fixed, it should currently be reoccurring on P99 and all evidence shows that it doesn't. There isn't a single comment that I see on Casters Realm that suggests it was still broken in 2001. | ||||||||
#24
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Nice detective work!
I seem to remember coming across a dev interview question about this, something about clarifying that it "only reoccurs once" feature. I think he said once you get a successful blur the spell stops. So testing to have it work on a mob, then re engaging a mob and expecting it to pulse again would never happen. Will try and dig that up.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#25
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#26
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The one comment says he even took a few hours after if dazzle or allure is resisted. My guess is it was originally broken to either pulse once or maybe on initial cast. Later fixed to pulse as intended.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
#27
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If there is evidence out there to the contrary, i’ll review my position, but I haven’t seen anything that makes me think otherwise at this time. That being said, there’s also a ton of dev decisions that were made that don’t make sense to me. /shrug | |||
#28
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If you can find the dev comment, great, if not I think it should be patched to match the spell description and have the possibility to blur 4 out of 4 times. In that scenario of resists it reads to me like he is talking about multiple blurs. 1 - Cast RA 2 - Tash 3 - He gets hit 4 - Successful blur 5 - Cast Dazzle or Allure (6 second cast time) 6 - Mob Resists Dazzle or Allure 7 - No biggie, take another one or two hits 8 - Successful blur 9 - Try again to cast a Dazzle or a 6 second cast time spell If there wasn't a second blur he'd be taking more than 1 or 2 hits casting a 6 second cast time spell at level 49+ on a mob he makes no mention of slowing. RA has double the recast time of every other memblur, 24 seconds, I would argue that also lends credibility to it having a set duration. | ||||
#29
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I've been busy lately and I'm just recalling from memory, perhaps I'm wrong. But to say the spell description alone is evidence is not solid proof (the spell 'memory blur' is only a chance to succeed, doesn't mention that in the spell title), and that comment about constantly seems like just speculation on how it should work without in field control tests.
I agree though that unless evidence is found it stops after a successful blur it should have a chance to blur 4 out of 4 ticks (even after successful blur).
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#30
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Also when they talk about using RA for enchanter pets I read that as cast before charm then charm and when you use invis later the repeated mem blur will have wiped you off the aggro table for your pet (since the spell was cast before charm it would land on subsequent recurrences after your charm). However this one is speculative given the way the spells normally work on pets (i.e. you can't land negative spells on your own pets so casting RA shouldn't land at all if they are still your pet). I'll admit this isn't as clear as the first example but when paired with the first one seems likely they are speaking of it working this way. | ||||
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