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Old 02-09-2021, 10:52 PM
Twochain Twochain is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
Unhinged? They literally went to AlKabor, leveled up their toons and all got raid-geared with the express purpose of waking Kerafym.

Hopefully this time around the raid guilds can work something out. Naive, I know, but I'm hopeful.

Aslo EverQuest was not intended to be a competitive game. In fact it was conceived to be the exact opposite. It was intended to be a cooperative, "online dungeons and dragons" style game that was created SPECIFICALLY to compete with all the other competitive/PVP MMOs that made up he market at that time.
Right. There was no competition. There was one guild, and then the rest. Vp on live (and I’d really love to hear input from somebody who did it in era on live) was probably dominated by one guild on 90% of the servers. I guanrintee you a ST raid is a lot more cooperative than in era raiding guilds.

A lot of that stuff came down to knowledge, and numbers. My memories of playing kunark on live was a bunch of tight knit community esque guilds, such as the one I was in from the beginning to end, and we rarely raided. I remember doing vindi while Luclin was out.. and I mean LATE luclin. And I only remember one raising guild from my server. Pak Cafan? I think..?

Also which players from rampage woke the sleeper on eq mac and are now ST? Honestly this is the first time I heard this.

The other point I make is that if EverQuest wasn’t supposed to be competitive, it’s not a burden to its legacy that it became that way. It’s actually kind of bonkers, and a complete ode to the games greatness, that it DID become competitive over 20 years after it went live.

People complain about raiding on this server, and I counter that it’s the most thrilling dragon raiding available on the internet.

If your guild isn’t strong enough, find other likeminded guilds to team up with.

Maybe try to come to an agreement? If coth racing isn’t doing it, maybe try foot races with lockouts. That will give you a decent chance.

ST is banned because phatez acted like a dick. If I had to guess, he’s losing his shit because he feels like the GMs are turning their back on the raid scene because the casuals finally cried enough to get loot. He needs to chill, but I don’t completely disagree with him. There’s better ways to go about this though.

Getting 1 trak for free isn’t going to change anything. Your free trakanon today won’t help you kill LTK tomorrow.
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  #2  
Old 02-09-2021, 11:01 PM
unsunghero unsunghero is offline
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Saying EQ is the most thrilling pve competition is completely 100% your opinion and not based in any objective reality. The objective reality states that the ACTUAL most thrilling pve competition to the majority of consumers is the one that is the most popular and that definitely isn’t an emulated 20 year old game. Hell, even classic WoW wasn’t considered better pve than live, and both of those are infinitely more popular than EQ

Edit: from what I’ve heard from the majority of players here the late game pve on p99 sucks ass
Last edited by unsunghero; 02-09-2021 at 11:07 PM..
  #3  
Old 02-09-2021, 11:05 PM
getsome getsome is offline
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Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Also which players from rampage woke the sleeper on eq mac and are now ST? Honestly this is the first time I heard this.
The only one I can remember first hand who woke sleeper on both servers is sussy. https://twitch.tv/sussypoo

The eqmac sleeper was awakened by less than 10 people boxxing a few accounts. I think my wizard was used for it. I was invited, but was busy that day. It was done a few months after the guild we were in stopped raiding on that server.
  #4  
Old 02-10-2021, 12:01 AM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by getsome [You must be logged in to view images. Log in or Register.]
The only one I can remember first hand who woke sleeper on both servers is sussy. https://twitch.tv/sussypoo

The eqmac sleeper was awakened by less than 10 people boxxing a few accounts. I think my wizard was used for it. I was invited, but was busy that day. It was done a few months after the guild we were in stopped raiding on that server.
How fucking childish can you be. You guys were done with the server so you decided to ruin it for everyone else? REALLY exemplifies the mentality of entitlement that some people have.

Just wow
Last edited by Vizax_Xaziv; 02-10-2021 at 12:06 AM..
  #5  
Old 02-10-2021, 12:20 AM
getsome getsome is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
How fucking childish can you be. You guys were done with the server so you decided to ruin it for everyone else? REALLY exemplifies the mentality of entitlement that some people have.

Just wow
  #6  
Old 02-09-2021, 11:25 PM
zaldaben zaldaben is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Right. There was no competition. There was one guild, and then the rest. Vp on live (and I’d really love to hear input from somebody who did it in era on live) was probably dominated by one guild on 90% of the servers. I guanrintee you a ST raid is a lot more cooperative than in era raiding guilds.

A lot of that stuff came down to knowledge, and numbers. My memories of playing kunark on live was a bunch of tight knit community esque guilds, such as the one I was in from the beginning to end, and we rarely raided. I remember doing vindi while Luclin was out.. and I mean LATE luclin. And I only remember one raising guild from my server. Pak Cafan? I think..?

Also which players from rampage woke the sleeper on eq mac and are now ST? Honestly this is the first time I heard this.

The other point I make is that if EverQuest wasn’t supposed to be competitive, it’s not a burden to its legacy that it became that way. It’s actually kind of bonkers, and a complete ode to the games greatness, that it DID become competitive over 20 years after it went live.

People complain about raiding on this server, and I counter that it’s the most thrilling dragon raiding available on the internet.

If your guild isn’t strong enough, find other likeminded guilds to team up with.

Maybe try to come to an agreement? If coth racing isn’t doing it, maybe try foot races with lockouts. That will give you a decent chance.

ST is banned because phatez acted like a dick. If I had to guess, he’s losing his shit because he feels like the GMs are turning their back on the raid scene because the casuals finally cried enough to get loot. He needs to chill, but I don’t completely disagree with him. There’s better ways to go about this though.

Getting 1 trak for free isn’t going to change anything. Your free trakanon today won’t help you kill LTK tomorrow.
p99 wasnt recreated so one guild can dominate a server. It was created so people can enjoy the experience of the original content. 2nd many servers had guilds that came to agreements to rotate content and took turns raiding the planes etc. to pretend like only the most populous guild on the server has the right to enjoy the end game content is dumb. when one guild creates an environment where 75 percent of the people playing are shat on goes directly against why p99 was created.
  #7  
Old 02-09-2021, 11:37 PM
Twochain Twochain is offline
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Quote:
Originally Posted by zaldaben [You must be logged in to view images. Log in or Register.]
p99 wasnt recreated so one guild can dominate a server. It was created so people can enjoy the experience of the original content. 2nd many servers had guilds that came to agreements to rotate content and took turns raiding the planes etc. to pretend like only the most populous guild on the server has the right to enjoy the end game content is dumb. when one guild creates an environment where 75 percent of the people playing are shat on goes directly against why p99 was created.
P99 was created with classic EQ in mind. VP was created for hardcore players.

Every guild has an equal “right” to mobs. If your guild is struggling, form alliances. Everyone IS free to enjoy the end game content. You shouldn’t force the GMs to give your guild a turn because a server with thousands of players can’t pool together and beat one guild.
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  #8  
Old 02-09-2021, 11:53 PM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
P99 was created with classic EQ in mind. VP was created for hardcore players.

Every guild has an equal “right” to mobs. If your guild is struggling, form alliances. Everyone IS free to enjoy the end game content. You shouldn’t force the GMs to give your guild a turn because a server with thousands of players can’t pool together and beat one guild.
I don't think these guilds mind the losing part, or for the most part even mind that they aren't in VP. When they lose outright they chalk it up to inexperience, mistakes, being out manned and out strategized. They give ST their due in that regard.

What they can't stomach, and many didn't expect coming into P99 for green, is that they not only lose most of the time but are never allowed to win either. In P99's raid meta, the dominant guild has a real knack for never accepting defeat even when its handed to them as clear as day when the little guy prevailed for a change. Its always straight to the lawyerquest, fishing for concessions to block the competition out of future attempts.

You know this damn well with your experience. How many times have you been involved in a situation like "we can't contest this mob at this time of day, but we can go pressure Riot with our tiny force and try to make them screw up and give us something to petition"? That's the overriding meta that raid guilds here operate under.

On blue you have two and three entities at a time who are fluent in this back and forth and have played it against each other for years. These green guilds however, they came in and found out that even when David beats Goliath a win is never ever allowed to stand on its merits.

Competitive people pat the opponent on the back and say good game see you next time. Bullies do everything they can to beat your morale down and try to intimidate you to never try again.

So when you see these green dudes saying these things, its not that they hate ST for spending more time or having more people or working harder at being on top. They hate all the effort that goes into rigging the game when they do take a loss. And they weren't prepared to see this coming from outside of the blue raid scene as so many on green have.
  #9  
Old 02-10-2021, 12:02 AM
Scalem Scalem is offline
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Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Right. There was no competition. There was one guild, and then the rest. Vp on live (and I’d really love to hear input from somebody who did it in era on live) was probably dominated by one guild on 90% of the servers. I guanrintee you a ST raid is a lot more cooperative than in era raiding guilds.
The first guild in the world to clear Vp did it just prior to Velious launch. VP was cleared as soon as ST had enough people keyed and then it was done in less then a day. Yea there usually was only one guild that dominated the raiding scene on most servers because back then there was usually only one or two guilds that actually “competes” for raids. I remember plenty of times back then where dragons would sit up for days. Very few if any guilds sat at their PCs all day poop socking or woke up in the middle of the night to Zerg down a boss in 30 seconds.
  #10  
Old 02-09-2021, 11:22 PM
Fammaden Fammaden is offline
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Nothing about your competitive meta is intrinsic to Everquest. Its all things that P99 has shoehorned into place in order to address player behaviors and try to reduce guilds butting heads at raids, not induce more conflict.

FTE messages, lockouts, 16 hour variance windows, the entire rulebook and petitionquest meta surrounding the raid scene..... Those are the aspects that your crew has learned to run game around, and to be fair you've done a superior job in dominating that mini game. But none of it was put in place as a means to an end for game design reasons, it evolved because of the player behaviors that they didn't want to leave unchecked.

And if the owners of the box are sick of it they have every right and reason to force it to end or change. Rotations are very very classic, many servers used them, enforcing them would not be an affront to EQ's legacy whatsoever. Neither would doing hard resets (quakes) more often, as all the servers were frequently brought down for maintenance resulting in repops that both the top hardcore and lowest casual units could feast upon.
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