#11
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even though a rogue shouldnt be taken dmg, at some point either due to pulling agro or from AE spells/efffects, you will be taking dmg, and more HP is always better than less.
Dead rogues do zero dps.
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Team Bonghits
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#12
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Quote:
Obviously you should do what you feel is best for your character. The reasons behind going with stamina over strength for many people vary but I'll sum them up as best as I can. 1.) most rogue items will be giving you strength 2.) clerics, chanters, shaman and druids all have strength buffs, and then you can add bard songs to that. So since, you are not a solo class you will end up in a group with at least one of the above classes AT ALL TIMES! 3.) Once you Hit 185 strength (which you will simply by getting average gear while leveling up) a single upper level shaman buff will max out your strength. Any additional buffs or items that grant you strength will become useless at this point. 4.) AT this point your options are dex, agi and stamina. Besides the fact that most upper level rogue gear also includes at least dex or agility, the fact is they offer diminishing returns. Too much dex can actually be a bad thing if you are procing constantly and stealing warrior aggro. And high agility parses tend to be proven inconclusive. 5.) Stamina on the other hand has a solid impact that you can see. If you get hit by 2 ice comets (1600 damage) and you have 1650 hitpoints, you live. If you had 1550 hitpoints, you die. The other stats can't say anything even close to that. Anyway, these are just some of the reasons that are often mentioned. Play the way you want to though. After all, it's just a game and we are just offering suggestions. | |||
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#13
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Also something that should be noted, that I didn't see yet, was that I'm pretty sure for rogues Dex is the defining stat for skillups. Not int, not wis, but dex.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#14
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This. Add points to Stamina, no matter what class/race you are, or you WILL regret ti!
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Abacab tells Phallax, "To be honest you're just a bunch of little bugs on my windshield that I have to wipe clean before I start cruise controlin' into phat lewtz."
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#15
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If you're a caster, STA is a waste. 1 point of STA gives you hardly any HPs.
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Don't be a Kleat...
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#16
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So Dex improves your chance to proc, your chance to riposte, block and parry. Agility improves your change to Dodge.
[CODE] chancetohit -= ((float)defender->GetAGI() * RuleR(Combat, AgiHitFactor)); mlog(COMBAT__TOHIT, "Chance to hit after agil calc %.2f", chancetohit); [\CODE] It looks to be pulling the defenders agility, not the attackers regarding chance to hit. | ||
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#17
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Melee stats are easy to cap as well as stated above. You will have encounters with AOEs that will hit you regardless of your wis/int/char so one stat will keep you alive longer even though you "think" the returns on it are small. Classes like Necros and Shaman have spells that convert hps to mana as well. When Kunark lands you also get the Mana Robe that converts hps to mana. With all of these factors at play here, what is the most logical choice for casters to make stat wise? Its pretty amazing that this is still something people argue against [You must be logged in to view images. Log in or Register.] | |||
Last edited by Thac0; 05-22-2010 at 08:33 AM..
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#18
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Quote:
Here's what the attack rating is listed in the inventory window for reference: Code:
AttackRating = ((WornCap * 1.342) + (GetSkill(OFFENSE) * 1.345) + ((GetSTR() - 66) * 0.9) + (GetPrimarySkillValue() * 2.69));
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 05-22-2010 at 08:20 PM..
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#19
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FYI - 188 strength is the magic number (with shaman buffs you will be at 255)
Str -> Dex (if you have a proc'ing weapon(s)) -> hp / sta and resists
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~~D4L~~
Viphex - Wood Elf Rogue Iqarius - Erudite Magician Jeebus - Erudite Cleric | ||
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