Also, this:
Quote:
Originally Posted by heartbrand
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The thing with ninja looting is, what is ninja looting, and what is PVP? If Guild A is dumb enough to leave items on raid mobs and we come in and PVP them out and take the loot is this ninja looting or the spoils of war? If an agreement is not made on loot or there is a dispute, who is right, who is wrong? Is need before greed the default loot policy? Is roll the default? What if someone wants something defaulted but is silent on something else, if item a is defaulted to player a should item b be defaulted to player b? Anything other than blatant ninja looting (everyone agrees roll on loot, player loses and ninjas) seems incredibly grey area to me and likely to just result in a waste of GM resources.
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I am assuming this is perfectly legal but i dont know anymore what i should assume.
What heartbrand underlines here, is why i think GMing should be a mostly hands off approach as much as possible, especially on a pvp server.
The minecraft pvp server im playing has a line about this: "If you can do it, its legal". Of course in EQ theres quit a bit more exploiting to be done than in minecraft, but beside straight up exploits like standing where a raid mob cannot damage you, I think this is a line GMs should live by on red99.
I think the sooner the rules about red are posted the better, so we can debate what works and what doesnt.