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  #11  
Old 10-16-2011, 02:18 PM
Tamiah2011 Tamiah2011 is offline
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Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
i was pvping today and the resists mid 30 where ok... i was even landing spells on red players as a wiz
LOLmuhahah the great ranger made a wizzie, what about your awsome ranger skillz?
  #12  
Old 10-16-2011, 02:19 PM
Lovely Lovely is offline
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You can't sit and say that resists are okay when you don't even know how much resist points the people you fight have. Resists are fine if I'm naked and don't self buff at 50 also
  #13  
Old 10-16-2011, 02:32 PM
mitic mitic is offline
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Quote:
Originally Posted by Tamiah2011 [You must be logged in to view images. Log in or Register.]
LOLmuhahah the great ranger made a wizzie, what about your awsome ranger skillz?
well, i won the game as a ranger on blue, now its time to win it with another class.
  #14  
Old 10-16-2011, 03:02 PM
Nirgon Nirgon is offline
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Try more ice comet casts. Things like root and markar's shouldn't make a dent on good magic resist ever. Comet should still be hitting in those ranges, not failing 100%.
  #15  
Old 10-16-2011, 04:55 PM
Lovely Lovely is offline
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65 or 80 magic resist is not good, that's 0 items and 1-2 items with buffs. It's awful resists. We did 20+ ice comet and if someone got over 65 it won't ever hit. Aka 75 on Ice comet due to the -10. The screenshots are just some examples.
  #16  
Old 10-16-2011, 05:07 PM
naez naez is offline
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6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins
Last edited by naez; 10-16-2011 at 05:16 PM..
  #17  
Old 10-16-2011, 05:33 PM
Vile Vile is offline
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Quote:
Originally Posted by naez [You must be logged in to view images. Log in or Register.]
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins
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  #18  
Old 10-16-2011, 06:21 PM
Muaar Muaar is offline
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Quote:
Originally Posted by naez [You must be logged in to view images. Log in or Register.]
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins
Count to 100 bro
  #19  
Old 10-16-2011, 06:28 PM
Mardur Mardur is offline
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Quote:
Originally Posted by naez [You must be logged in to view images. Log in or Register.]
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins
I don't understand what prevented Null, or anyone, the 2 minutes it takes to log in and cast some spells on yourself and realize that your code's bad and needs to be reworked.
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  #20  
Old 10-16-2011, 07:18 PM
naez naez is offline
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Quote:
Originally Posted by muarr
Count to 100 bro
I wasn't mad or trying to be rude. Simple standard things haven't been addressed, this late into the game... the breakdown of 2 second db variable change for unresistable dispells for instance
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