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| View Poll Results: How should players compete for Raid Mobs? | |||
| The current system is great! QQ bitches |
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46 | 24.86% |
| Throw out variance and classicize this shit |
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51 | 27.57% |
| Spawn all raid targets simultaneously and FTE wins |
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40 | 21.62% |
| Spawn all raid targets simultaneously and disable /petition |
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25 | 13.51% |
| Mass PVP |
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49 | 26.49% |
| Guild leaders /random 100 to determine order |
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20 | 10.81% |
| Uthgaard gives everyone a Fungi Staff |
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57 | 30.81% |
| Multiple Choice Poll. Voters: 185. You may not vote on this poll | |||
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#11
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Mass PVP would solve all the GM headaches and bickering among the playerbase.
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#12
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P.S. THE MASSES HAVE SPOKEN UTHGAARD! WHERE'S MY FUNGI STAFF? | |||
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#13
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I would freaking love it if mass PvP was the determining factor.
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#14
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pvp
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Fourthmeal - Peace Pipe
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#17
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Quote:
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#18
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I got another option....Aggro zone on the guilds leaders...the one that survives gets the mob.
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#19
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Quote:
It doesn't take a whole guild, or even a half of a guild, to track a mob, unless you're going to pull a poopsock, which I really havn't seen in a long while. Sometimes its a few people tracking a lot and fast mobilization, but hopefully its more like everybody puts in a little bit of time being on the lookout for mobs with the mobilization so your logic doesn't actaully come to be the truth for anybody. I dont think it was ever a requirment, though I won't doubt that its the truth for some people on the server.
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Zagum - 60 Shaman
Hakata Ramen - 60 Jedi Warrior Klaritee Dicktaters - 60 Enchanter Serilis - 60 Wizard Decisive - 60 Bard Winsloe - 60 Rogue Zaggasauarus - 27 Necro | |||
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#20
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PvP + Last [melee] hit not first.
Quote:
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Last edited by Daywolf; 06-02-2011 at 03:58 AM..
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