#11
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#12
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EQ was a pretty new thing, they were trying to one-up ultima online which is a fundamentally different game than EQ in basically every way, other than being fantasy based and multiplayer. So you do find a big hodgepodge of ideas in vanilla EQ. Like magic weapons. Seems like an interesting idea, but it didn't take long for basically every weapon worth having in the entire game to be magic by default, so it might as well not even be a mechanic in the first place.
They probably didn't consider any particular area finished or unfinished at launch, it was more like "okay I think we can ship this, let's see what happens". | ||
#13
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#14
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#15
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qeynos was what they developed as proof of concept for investors
once they got funded, they had to meet shipping deadlines, and you can see how the rest of the game (basically from then on) was rushed I strongly believe it's a great example of why Pantheon will never be successful. While EQ has lots of failed ideas and unfinished work, it was the investor pressure to ship that ultimately got us the game. Given infinite time, devs will never ship (e.g. Star Citizen). | ||
#16
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Suppose Qeynos was the first city they designed, and thereafter they got better and better at it.
They did put extra effort into Qeynos questlines. Some of them fork, some of them intersect, etc, and I don’t think any other towns/regions can boast the same. So maybe they went into too much detail on Qeynos quests, and everywhere else in the pre-Kunark world didn’t get so much attention; but the adventure zones were more and more in-depth. With Guk as the pinnacle.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#17
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And no one even talk of qeynos aquaducts... It's one of my favorite low level dungeon...
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#18
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Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis. | |||
#19
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the logs confirming u a RMTer also still exist.
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#20
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When they made Doom, they made the first level last. That's because by then they learned everything and got good at design and that's why it hit so differently from stuff that was out at the time (like compared to Wolfenstein). I think they kind-of did the same with Qeynos. After going out and building some other stuff (SFG shows up in Alpha footage too) they came back and redid big chunks of Qeynos. [You must be logged in to view images. Log in or Register.] | |||
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