#11
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Geared and buffed rogues are great. With crap gear they are still solid. There are other options but that doesn’t negate the rogue as a solid pick. It’s sure easy to join groups being able to sneak down and even open some locks doors like for the seb crypt.
I don’t understand the binary bad/good decision most have with class choices. There ae dozens of combinations that work. Ideally with some basics out of the way but even then you don’t necessarily need slows, tank, cc, for most content. It’s easy to grind to 60, pick the class you want and ignore the noise. | ||
#12
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#13
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The best part about a Rogue is its straight forward simplicity imho. It's also its worst part since there aren't a lot of bells and whistles. One thing that is really hard not to have once you have it though is sneak/hide. I can just venture deep down into any dungeon I want and have no issues. For a player who likes to explore and take lots of screenshots its a real good time lol!
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*Blue Server* Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) *PQ* Kelliam Shadowscale (57 Iksar Necromancer) | |||
Last edited by Evia; 09-04-2023 at 02:21 AM..
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#14
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i'd say rogue is a bad main character if youre comparing different classes abilities in getting themselves geared and providing twink gear for alts
best thing about rogue is having low maintenance playtime: never need to beg a CR, if a group has space they will probably take you, noone ever asks you to pull, easy raid job and always a welcome class, and most importantly, instant safe afk practically everywhere. rogue is slow to travel but what other classes can be instantly put down for RL concerns and not maybe die? i did have to take up factioning and questing to stay sane for my rogue main though, i cant stand sitting around just ...... waiting for a group. lots of running around with LFG on/sending tells EDIT: almost forgot the epic convenience of being able to use every bank and every merchant, and also the sheer fun of being able to explore almost any zone in 100% safety when you're bored or curious | ||
Last edited by Tnair; 09-07-2023 at 02:05 PM..
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#15
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But yeah, rogue is a great low-maintenance class, and is the second best at getting anywhere in the game. The big advantage of rogue over monk is the expectation from raids / groups. Monk are expected to pull, and rogue are expected to appear from hide and backstab until dead, then go back to hide until next mob in camp. I think Rogue is a great main. Wonder how OPs doing now. | |||
#16
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If your playtimes or habits lead you to spend a lot off time alone, rogue is a poor choice. Aside from particular weirdos who like to insist that any class can solo, rogues can do nothing on their own. I'm an EU player who leveled a rogue from 1 to 55 this year, and if I logged in during off-hours, it was often just hopeless as there simply weren't enough players to get a group going. Even if I did manage to get people together in the afternoon, it was a nightmare anytime someone had to leave, because groups fall apart if it takes 20 minutes to find a new tank or healer.
If your playtimes are more peak-like, rogue is fine, though you probably do have to stick to the tired mainstream leveling route of Crushbone/Oasis > Unrest > Mistmoore/Highkeeep > City of Mist > Karnor's. Finding groups anywhere else is very unreliable, and if you bring your own group to an empty zone, you'll be spending more time waiting for replacement than you do actually grinding. There's a reason everyone sticks to the aforementioned path. Who wants to spend half an hour getting to some obscure zone and then the tank has to leave almost right away? | ||
#17
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If you're gonna main a melee as your first class, go monk. You will be able to actually farm stuff with moderate gear on it way better and flop to any camp same as a rogue would sneak.
Rogues are only good for raiding and dungeon recovery. But a monk can dps, tank, farm, PL, pull and survive nearly any encounter. So much cheap monk and rogue stuff now on blue that either should be twinked pretty nice by the time you're lvl 20-30 and saved up some plat anyway, but I still vote monk, and that's coming from a main Rogue. I even got to level up my rogue with his epic at lvl 1 back before they enrfed it to 46, and it was still just a glass cannon toon. | ||
#18
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I personally think Rogue is the perfect main class if you’re gonna go melee. Their epic is super easy, literally any guild could finish it. Their DPS is incredibly good, even with tunnel gear. You can max strength, have your epic, and something like a winters fury in offhand for like 15k, and be a welcome addition to any group or raid. It’s not a class that will be farming a lot of plat, but it’s also a class that doesn’t NEED to farm a lot. Rogue is only a bad main if your primary objective is to level up and fund alts.
If you’re planning to make one character with the objective that that character will serve as your main, primary, maybe even solitary character, there’s no better melee class to main in my opinion. You’ll also be welcome to basically any raiding guild, If that’s what you wanted; even with that 15k gear setup. If green 2.0 ever drops, I fully intend to make a rogue and play it pretty much exclusively and as my only toon. I’ve done the alt thing way too many times, and the class is a perfect main imo | ||
#19
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If you're ok with being useless solo, sure.
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#20
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I leveled my Rogue entirely solo from 1-51 with relatively bad gear while working-from-home and "dad camping" spawns. It was chill and perfectly doable/safe, plus I had "fun" stabbing stuff to pass the time. Did 1-35 in Banded Armor, Orc fang earrings, SCHW, 2x 65hp rings, Sarnak Backstabber + Guard Captain's Mallet, and some bandages.
Upgraded some gear such as adding haze panther gear and barbed dragonscale boots and shoulders. No epic, fungi, or better weapons though.
Look, I'm sure 51-60 is awful unless you have good gear, but 1-51 was not too terrible as a solo Rogue.
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